Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
In this Tutorial #35 I cover:
-After connecting an armature (bones) to a character mesh, the best way to make sure the bones properly control the correct parts of the mesh is by using weight paint mode.
-In this video I’ll show you how to use weight paint mode to paint ‘weights’ (the amount of influence each bone has on each vertex) easily and quickly. I also cover how to *mask* parts of your mesh (in this case each block of the Minecraft person) to make it easier to paint only the sections you want.
Link to download my starting file: http://bit.ly/1KYzGwK (right-click and ‘Save As’ to download .blend file)
Link to Official Blender Wiki on Weight Paint Mode: http://wiki.blender.org/index.php/Doc:2.6/Manual/Modeling/Meshes/Vertex_Groups/Weight_Paint
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