Blender 2.7 Tutorial #82: Modeling a Pumpkin #b3d

https://i.ytimg.com/vi/Lln3wNuqYQU/hqdefault.jpg



Thanks for watching! Please don’t forget to subscribe to this channel for more Blender & technology tutorials like this one!

In this Blender 2.7 Tutorial #82 I cover:

– How to model a pumpkin beginning from a UV Sphere (including several modeling techniques)
– How to customize materials in the Cycles render engine, including use of fresnel and subsurface scattering shaders.
– How to use the displace modifier to make a bumpy surface.
– How to set up lighting with the cycles render engine

*****************

DONATE to help my channel via PayPal: https://goo.gl/ThkwyG

****************

LIKE and FOLLOW me on FACEBOOK: http://www.facebook.com/BornCG

FOLLOW me on TWITTER: https://twitter.com/BornCG

Google+: https://plus.google.com/109472136711048033581

Reddit: https://www.reddit.com/u/BornCG

*****************

Thanks for watching, and don’t forget to Like & Subscribe to help the channel! =)

**********************************

Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:

Also check out my Blender Game Engine Basics Series playlist:

My Blender Video Effects Playlist:

My Character Rigging (Minecraft) Mini-Series Playlist: https://www.youtube.com/playlist?list=PLda3VoSoc_TRWPzZHPqJlHfS0kOeQzQUQ

source

21 thoughts on “Blender 2.7 Tutorial #82: Modeling a Pumpkin #b3d

Leave a Reply