Blender 2.8 Beginner Texturing Tutorial – Materials and Texture Painting


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In this beginner Blender 2.8 texturing tutorial, you will learn how to paint textures to your 3D objects and create materials in real-time using the Eevee rendering engine (which will also look great in Cycles!)

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23 responses to “Blender 2.8 Beginner Texturing Tutorial – Materials and Texture Painting”

  1. I only know how to use the node system….! It seems that you can only view material set at once in the node system. Is there a way to view all material nodes in the scene like how a slate material editor works in 3ds max?

  2. Blender 2.8 is a crock of shit. They have taken a good product and really screwed it up this time. They are trying to be all things to all men, which is impossible. Trying to do the simplest of things like texturing and Materials is a nightmare. Gee man get to the subject, you do realize that any tutorial beyond 7 minutes is just not on and all the crap you add in between is BS…. Get to the good damn point in the shortest possible time and speak a bit louder and clearer……

  3. I found a cool way to make fan blades, windmill blades and bike spokes and rims using the spin feature in blender 2.80. Just create your blade, spoke or whatever with two of them that cross perpendicular in the middle and then use the spin function and it will copy that object in a circle. Just wanted to share that. I'm sure someone else already does this, but I haven't looked to see.

  4. You seem to know your stuff and I would really like to follow your channel. But I can´t as it is now; can you please lower the background music a lot (I rather have none when listening to instructions). I am sure you will get more views and likes if you get rid of (or at least lower the volume of) the music.

  5. "Beginning tutorial"
    @
    wow i can finally found the button to assign new material??
    @
    enjoy your texture painting……

    well, alien minds still control blender community.

  6. As a beginner 5:07 is as far as I could go. At that point the UI is so radically different (in the current beta) that I could not follow. No add paint slots. Nothing like the tab displayed. Looked to be a good tutorial. Just another casualty of UI evolution.

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