Blender 3D | Dodge challenger 1970 | Part 1


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Contact:
• almasiskak999@gmail.com
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Time: 4h 12m
Time speed modeling: 0h 34m
Faces: 514,016
Objects: 598
Render: Cycles

System specs:
3rd Generation Intel® Core™ i7-3630QM (2.40GHz 6MB Cache)
Windows 7 64
HDD: 500GB, 750GB, 1TB (5,400 rpm)
15.6″ LED backlit FHD display (1920×1080)
NVIDIA® GeForce® GTX660M 2GB with DirectX® 11

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46 responses to “Blender 3D | Dodge challenger 1970 | Part 1”

  1. I have a recommendation for you, include the names of the songs you use in the video in your description, it would make a lot of people a lot happier 😀 Great channel.

  2. Достаточно интересно и в какой-то мере муторно, ибо мне это не по плечу. Блендер нравится, но силы дошли только до моделирования вазы.

  3. Hey Xah! Sorry I do not speak the language! I also like to model cars because it is so challenging! There are very few " BLUEPRINTS" out there that you can follow directly. I have found a few that work well. One of them is the Lamborghini blue print. Just Google it and it will be the only one that is a real blue print. It is perfect. I modeled it once but It was a while ago and I am farther down the road from there with more techniques so I will have to do it again. Thanks for the show! :O)

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