https://i.ytimg.com/vi/KkO0rAj9DRg/hqdefault.jpg
In this video tutorial we show how you can take advantage of Blender’s NURBS functionality so that you can quickly and easily get (and edit) some “organic” curves ( like,for example, the handle of a cup) that would,otherwise,be difficult to get ( and ,especially,edit ) through polygonal modeling techniques.Then you can convert them into a mesh object for further refining your model
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7 responses to “Blender 3D : How to model a cup using NURBS”
But it is not so different from modelling directly from meshes if you convert to meshes at the end. And you lose all the curve information when you convert.
You are using beizer curves not nurbs curves, although the process is similar…
thank you
thank you for the videos they help me alot keep up the good work you are all ways say arrr every other word
Peter! Is it posslible to trim holes by curves into nurbs patches like in maya?
Thanks!
I really fined your nurbs tutorials very informative and educational thank you for all the work you put into making them