https://i.ytimg.com/vi/p1xDvnVovd4/hqdefault.jpg
NURBS (acronym for Non-Uniform Rational B-Splines) is one of the most advanced types of 3D modelling.They’re ,briefly,curves and surfaces that can be manipulated and re-shaped using just a few points/’control vertices’
Blender 3D,though not a program specialized in NURBS,it offers some NURBS functionality nevertheless
In this video tutorial we present you an example of Blender 3D NURBS features by modelling the fairing of a Suzuki GSX1300 Hayabusa motorbike
source
25 responses to “Blender 3D : How to model a motorbike’s fairing using NURBS / HD”
Great Tutorial!
Thanks a ton. Exactly what I was looking for considering there really is not good tutorial on creating surfaces from curves. A cafe racer will thank you 🙂 .
Thank you very much!! It helped me a lot, great video 🙂
Next time, use ScreenCast
Can a mesh and a NURB surface share the same vertex, so that when you move the vertex both mesh and NURB surface are deformed?
One thing I've found very helpful; when modifying a surface (or mesh) by pushing and pulling points, it is sometimes useful to set the manipulator orientation to "normal" instead of "global" or "local". That way, you will always be pulling vertices perpendicular to the surface, whatever view you're in.
Excellent vid keep it up Like!. 🙂 Check over out my videos if you are interested.
Excellent ! Thanks a lot 🙂
Im using blender 2.72 and when you checked the boxes for the U and V in the active spline, mine only shows the U and not the V for the cyclic, bezier, endpoint or anything else. Is this an update problem? when I go to fill the surface it doesn't fill.
Where are you from originally (Your name doesn't sound Canadian :p)
There are so few tutorials on lofting with nurbs. This is one of the best. Thank you.
good!
I learned a lot. Thank you very much!
why are NURBS so horrible in Blender? There has to be a reason you have to make a curve then add points and you can't just draw a curve like in every other 3d program on the planet that has nurbs.
This is exactly what i was searching for! Sir, i love you for this 🙂
Awesome tutorial sir! Thanks for sharing!
this is wonderful ! Thank you so much for explaining it so nicely!
You are my HERO!
You helped me so much you can't even imagine! Thank you very much!
Hi Peter
Thank you for a good tutorial. Nurbs are very helpful by organic models, but they are "neglected children"
Helpful, Thanks for the tut 🙂
very informative!thanks for the tut!
Nice tutorial, but very hard to listen to you.
Hi Peter, Thanks for this tutorial. I've been wanting to learn how to create a similar surface with NURBS. Thanks for sharing, and I look forward to the next one.
Perfect as always! : D Do you know, where I can find this kind of draws to model? From front, left, right for example. Generally contest like this, not only motorbikes, cars, planes.
Hello Peter,Thanks for your great and helpful tutorials.I'm new to Blender and it helps me a lot.
Do you think that this method of NURBS/HD will be good to create the Swan chair as well?