https://i.ytimg.com/vi/DQB007YeKQ0/hqdefault.jpg
100% quads, no knife tool workflow example.
Preview of final product, containing this element: https://skfb.ly/LHUZ
Soundtrack:
0:01 winKoneR – Lighthouse
6:55 Romeo Knight – Lay-By
10:48 Romeo Knight – Der Planer 5Romeo Knight – Wave In The Rear View Mirror
10:32 Romeo Knight – Sun Village
18:48 Romeo Knight – Descendants Of Darkness
22:49 FrankJavCee – Cloud Rap (Instrumental) – DELETED
26:00 FrankJavCee – Possum King
source
37 responses to “Blender 3D – simple capital modeling timelapse”
how long did it take u to do, plus how did you make them polygons quickly?
where do you fined images for inspiration/modeling?
How are you repeating those extrudes so quickly in the spiral part?
looks kinda painful
Обалденная работа! Можешь сказать как повторял создание граней по спирали в этом моменте (2:53)?
Как ни пытался нажимать F такого эффекта достичь не получилось. Или это какой-то свой скрипт?
hi.tanks for this.I need to your plugin used in video.please give me pls
Salute!!!
how did u do that at 1:50 ? (alt + q)
is that an addon ?
whats the most difficult thing to model non-character wise? like hard surface i mean
Hello 1D_Inc, its really beautiful I admire , I wonder if you can make a slow tutorial on this with explanation. Thanks.
how do I make my cursor a circle like yours, and does it help with selections
Мегакруто!!! Правда ж… может впасть в спячку столько моделить ))) Спасибо вам парни за аддоны
This is very SIMPLE, thank you.
what addons did you use?
>simple
these are very nice videos you upload.
hey brother at last i have found the timestamp of my confusion.I was busy.But i at last managed time and digged through your tutorials and found the timestamp of my confusion.In this tutorial,from 1:40 to 1:57 you seem to make some profile lines which dont extend all the way through the mesh.Instead you branch them from the existing ones and then quadify the resultant triangle.My question is what if you inserted those profile lines as complete edge loops rather than branching them from other profile lines.Whats the purpose?And what would happen if we dont quadify the resultant triangle .Would that mess up the topology and your workflow later
how you slice the model at 02:21?
thanks fot the tutorial, I learn much from this 😀
Which addons are you using?
Truly inspiring
I really love your work, i will take some tips from your model to upgrade my future project.
Thanks
How long have you been using blender? Good vid by the way!
isn't easier to do it in Zbrush????? btw i love your work and i appreciate it
Very nice, how long did it take you to make it?
Oh! Awsome and beautiful work! I would like know how you do a so soft curves. Do you apply some Subdivision Surface?
Thanks!
Incredible! You definitely set the standard! So I try following the master by taking screenshots and tracing them in blender. The only way to get a bit familiar with this stuff.
Amazing mate. I have so much trouble doing this kind of stuff.
awesome. I make Greco-Roman stuff in blender too but I have trouble making rounded and curved objects like this. how did you learn to create something like this?
It seems to me that you are very good at what you're doing 🙂 Good choice of music by the way 😀 Thanks 😉
The music is twice as awesome at twice the speed!
А что за макрос такой, на ALT+Q, на 1:50? Я уже утомился в попытках его воспроизвести.
Спасибо за (каждое) новое видео. Ты не используешь Retopoflow от CGCookie? (он бесплатный https://github.com/CGCookie/retopoflow). Что думаешь о нём?
Больше привык к своим настройкам и инструментам и находишь их более удобными для ретопо барокко элементов? Можно узнать, что за аддон Mir и Tissu (не нашел, а вот твой 1D_Script и SV Sverchok нагуглил).
Спасибо за ответы.
awesome modeling , any chance you can stick in the image link?
Looks great! I like the music too. What is the band?
работа хорошая и музыка тоже!
По 5 в день?
i'm not remotely bitter that you can model this intricate stuff so smoothly. not in the slightest… does grumpy cat face