Blender 3D Tutorial – #1 Beginner, Learn How to Use Blender UI Intro by VscorpianC


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Blender 3D Modeling; New users & beginner understanding how Blender thinks and is designed to work will make your learning process much easier. This series is applicable to all versions of B3D. VscorpianC

Blender 3d modeling and animation program can be downloaded and used freely because it is open source software.

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17 responses to “Blender 3D Tutorial – #1 Beginner, Learn How to Use Blender UI Intro by VscorpianC”

  1. At first I was confused and worried, as what you started with didn't look like the Blender I had, until the message of 'I color coded everything' and then you showed what we'd see when we first open it, then I started seeing similarities, anyway you can move that heads up to the start of the video?

  2. Very good tutorial, I learned somethings, might have to watch it again, it is good to know what you are playing with.  Knowing that regions are properties panels. ect. I got frustrated the other day, was trying to do things in it that I did not learn yet, which was all my fault, I should have known better then to jump right in the middle of something, you can tell that I am a man on the other. side. Jump right in , I can do it, and then humbly  eat pie and say no I can't . So Back to basic, number 1. Thanks for these teaching vids, there is no one else I would rather be taught by. So thumbs up teach.

  3. I am amazed that your initial experience with blender so closely matched mine.  I got so frustrated initially trying to learn Blender I thought I was losing my mind.  I bought Jason Van Gumster's Idiots book on Blender, read most of it two times, and have had some e-mail interactions with him.  I started to make some progress with Blender only when I started to use it as a video editor thanks to the YouTube videos by Mikeycal Meyer whick were extraordinarily helpful for me.  I don't want to badmouth Blender, but I still believe Blender is unnecessarily complicated.  What's wrong with overlapping windows?  Sometimes they are helpful.  And why not design programs to operate as much as possible as other programs that people are already familiar with so they are easy to learn?  I believe the programs (editors) in Blender would be much easier to use if they were "unbundled" and operated more like conventional programs.  For example, the video sequence editor is very similar to Visio.  Why not use the same ideas Visio used in the VSE to make it much easier to use?  For example, use "Groups" to group objects, Handles to resize, etc. Guidelines, etc.  Then once one knows how to use Visio, they will know pretty much how to use the VSE.

  4. What I like best about your tutorials is that they are detailed.  I find most tutorials that are suppose to be for beginners are not.  Having made a few tutorials myself I know it's real easy to skip things that are 2nd nature for me but are totally new to the user.  I find your tutorials show every step and every keystroke.  Exactly what a beginner needs.  There's nothing more frustrating as a beginner than to be watching a tutorial, see the screen change, and have no idea why.

  5. I like your videos on Blender, Inkscape, and other graphic tools (Software), and I too respect you and Andrew Price. Just had to say that. What I'm most curious about now that the video is over, is the color layout. I liked how you had each editor colored different. Color coding the editors really would help me. Perhaps you can create a video covering that. If you have already please let me know where to find it. Thank you VscorpianC. I watch your videos all the time and I'm getting even more efficient and comfortable with Blender. I thinks it's an awesome piece of software. Keep up the good work, I'd hate to see you go. ~ Wiredrick

  6. I hate tutorials. Tutorials are boring as hell. Moreover this one´s exhaustingly long. And there are even more of these, which I obviously have to hate watching, too!
    Nevertheless I want to learn Blender and as my english skills are basically not existent I need to see what all those strange words are supposed to mean. 
    So I´d like to thank you, +vscorpianc . for offering me something very useful, which I really needed, although I couldn´t really enjoy it. Thumbs up 😀

  7. Great tut! Like many FX oriented folks, I've had to learn NAB/IBC grade NLEs, as well as AE, PS, Maya, DAZ, Mocha, Blender, many more; Price and a few others surely are great, as are you, but most tuts personal/vid "familiarize" with GUIs whole project by whole project, or tiny bit by bit, often assuming one can fill gaps on own. Your Blender tut is rare and helpful. All I can add is that on ANY laptop, "preferences" crashes accessed from "File" but not from menu lower screen next to "view".

  8. Hi scorpian, I really love your tutorials, you are wonderful as a teacher on blender… And I really love blender and the huge amount of enhancement it had from blender 2.49 (I started using blender 2.49 and I really know that it WAS a bad interface).
    Blender 2.5 and 2.6 are way ahead in starting proposing a rational workflow, but still has a lot that can be bettered.
    One typical example I suffer everytime is the texturing / uvmapping / baking which is VERY useful and powerful but really HARD:(

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