Blender 3D Tutorial – Rigging (pt 2), Bone Groups & Bone Colors by VscorpianC


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Blender 3d Modeling; beginners learn how-to create bone groups, how to assign & edit bone colors, understanding bone types and tools will help you build armatures for rigging your characters. VscorpianC

Blender 3d Modeling and Animation program is open source software so you can download and use it freely.

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13 responses to “Blender 3D Tutorial – Rigging (pt 2), Bone Groups & Bone Colors by VscorpianC”

  1. Can I do a question? When we parent the mesh and the armature, we can choose Envelope Weight. Is it based on that shaded area of the envelope bones? Great tutorials! =D

  2. learned so much last few months from your tuts and iv now gotten comfrtable with blendder that i cant start making characters using different tecniques only problem im having is animation side of things but this is helping alot

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