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Blender 3d Modeling; beginners learn how-to create bone groups, how to assign & edit bone colors, understanding bone types and tools will help you build armatures for rigging your characters. VscorpianC
Blender 3d Modeling and Animation program is open source software so you can download and use it freely.
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13 responses to “Blender 3D Tutorial – Rigging (pt 2), Bone Groups & Bone Colors by VscorpianC”
Thanks!
Can I do a question? When we parent the mesh and the armature, we can choose Envelope Weight. Is it based on that shaded area of the envelope bones? Great tutorials! =D
Once again, thanks for taking the time and patience to share your knowledge.
Good video, thanks. 🙂
very nice!! i have a question how do you rotate the view along one single axis? i mean when you are showing us the model and you are rotating it to show us the parts
Thanks for sharing your knowledge with patience…
Thank you once again for your VERY clear explanations!
how did it jump tot his from the last video i got really confused and i cant do the skeleton right
Thank God for you. Your tutorials are a great help. Do you have any tutorial on Freestyle?
learned so much last few months from your tuts and iv now gotten comfrtable with blendder that i cant start making characters using different tecniques only problem im having is animation side of things but this is helping alot
very comprehensive tutorial.
Brilliant…your voice and personality is great for this. You should become professional at training.
nice video