Blender Beginner Modelling Tutorial – Part 4: Final Touches


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Blender tutorial showing how to finish off that Anvil!

Modelling survey! https://goo.gl/forms/k9e7p160TAz6Ty9i1

Get the Blender Keyboard Shortcut PDF: http://blenderguru.com/articles/free-blender-keyboard-shortcut-pdf

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50 responses to “Blender Beginner Modelling Tutorial – Part 4: Final Touches”

  1. I need help. i was creating an earth scene in blender. i went to set my camera to a position but it doesn't move the camera, instead it places one of my objects where i wanted to set my camera. someone please help!

  2. Why is the material weird?
    So, I decided to give my anvil a material using nodes like in the beginner tutorial (donut); but the looks of things are different. There are tabs called "surface", "wire", "volume", and "halo" in one material now. When I shift+a in the node editor, there's no shader; only "input", "output", "colour", "vector", "converter", "group", and "layout".
    When I open my old donut file, it's fine. There's shader in shift+a.

  3. Car Modeling or character modeling tutorial series please ;c The best channel I could find related to blender tutorials is this, And as a beginner, I can't find many good tutorials on Car Modeling or Character Modeling using an image/blueprint

  4. I liked, subscribed, and filled out your survey. And i regret it because my reward was a cat licking an Ice Cube. Never expected to get meme'd while learning 3d modeling

    jokes aside great series, you're the best!

  5. Thanks heaps for the excellent series of anvil-modelling tutorials, Andrew. I especially like the way this series took the time to go into quite a bit of depth. It not only showcased a wide variety of modelling tools, and how to use them in context, but also demonstrated the overall modelling arc, from concept to finishing touches. This level of completeness is rare. Keep up the great work, and thanks for sharing.

  6. Hi. I've been going through your beginner tutorials and they're amazing.

    But a few moments ago, I hit a key or shortcut or something and now when I do SHIFT+A to add something, it only brings up the mesh menu. How do I change it back???

  7. Hey, could you please help me?
    The blur is one of the most important effects in animations. After Effects got RSMB, Pixel Motion Blur etc. and Blender has Vector Blur and Cycles Motion Blur.
    My question:
    Could you please say, or could you please make a tutorial on how to blur compositing generated effects in Blender?
    For now it's only possible to blur things in the 3D area, but I would like to blur some effects I created in the compositing (node area), but they are only in the compositing. One way of doing this is using *Direction Blur*, but this last too long.
    Big thanks in advance 😉

  8. As others have pointed out, you kinda missed out on the research part of this model, you really need to find out what it is your are modeling, as it speaks to how the finished model should look – the hardy holes are demonstrative of this.

    But it was a fantastic tutorial all the same, respect and props to you for putting it up.
    Don't worry about background noise, your acoustics and mic make it a none issue.

    OffTopic – where is it you are doing this – that you have to ask permission to close the door?

  9. you look a nice guy but this software is a pile of garbage , always i follow some tutorial
    something missing or the tutorial is outdate all command or button change worst piece of crap software
    waste 72 hour and break my head for nothing , time to sleep and fuck this garbage software

  10. Great series so far for beginners, however your method for getting tighter, sharper edges, is not very efficient. For those who are wanting to save time, and still get perfect edges, use the bevel short cut. ctrl+B, and then the scroll wheel controls the segments. 2 segments would be perfect for this sort of thing.

  11. Looking forward to the UV unwrapping tutoral. Lots of lessons seem to gloss over unwrapping but I always struggle with it. Especially when I unwrap a curvy object and then the UV is curved as well. Are you supposed to straighten it out? Never know what 'goal' to strive for when unwrapping.

  12. pls can you make a turorial aboit modeling a basic shape like a mushroom or something like this and then texture it and do all the steps to make it looke good. only the mushroom with out the background so beginners like me dont get confused.

  13. get rid of the whole center line of vertices 1st as you don't need them at all then add your loop-cut arch in too make a sharper edge.( all those extra faces). also no one wants to see you on screen the whole video just Take a photo of your self and hang it up. I don't think he is that good but the people he has working for him are.

  14. So knowing that Blender has a CUDA option available to allow rendering on a GPU, are later versions of Blender moving towards support for AMD/Radeon GPU's? I ask because I'm getting increasingly annoyed at my aged GTX770's 2GB of VRAM.

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