Blender Conference 2016: The Art of 3D Environments


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Blender Conference 2016: The Art of 3D Environments
By Rob Tuytel
(https://www.artstation.com/artist/tuytel)

Making large 3D environments is a great, but time-consuming job. In this talk Rob will highlight important tips & tricks about the development of large 3D scenes. He will also share some key working methods that helped him improve his work during the past 8 years.

For sharing:
https://youtu.be/ZLShTeOrWak

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