• Tuesday , 20 November 2018

Blender Cycles Cloud Render Farming Using AWS, Deadline and Brenda

Code Canyon

https://i.ytimg.com/vi/NkZ60lF-nKM/hqdefault.jpg



Learn about some cool tools available to help build your own affordable render farm in the cloud. In this session we cover Amazon Web Services concepts and then we jump into how we can utilize AWS with Blender friendly commercial software from Thinkbox Software and then how to do the same with a set of free and open source Python scripts called Brenda which were developed specifically for Blender.

Unleash the computing power of the cloud and think BIG with your next Blender project.

This session was originally delivered at the Los Angeles Blender Westside Users Group (LA.Blend). If you’re in L.A., join our email list for upcoming meeting details: http://socalblender.org/

Session Links:
Amazon Web Services (AWS):
http://aws.amazon.com/
ThinkBox Software Deadline:
http://www.thinkboxsoftware.com/deadline/
Brenda Software via James Yonan’s GitHub Repository:
https://github.com/jamesyonan/brenda
James Yonan – Build Your Own Low-Cost Yet Highly Scalable Blender Render Farm (BConf 2013)

BrendaPro Site (Todd McIntosh’s Brenda Discussion Forum)
http://brendapro.com/
CloudBerry Labs Explorer (Windows Freeware S3 Transfer Software):
http://www.cloudberrylab.com/free-amazon-s3-explorer-cloudfront-IAM.aspx
Cycles Island Revisited Volume 2 by Pred:

Nick Brunas Winter Special Tutorial:

Creating The One Ring Tutorial From Jovlem:


source

3d Ocean

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18 Comments

  1. Naseem Shanboor
    September 12, 2018 at 19:08

    extremely useful thank you for taking the time and record this for us.

  2. Ganesh Vutukuri
    September 12, 2018 at 19:08

    Will it work with EEVEE?

  3. k44dev Studio
    September 12, 2018 at 19:08

    thank you for making such great presentation!

  4. J. Maynard Gelinas
    September 12, 2018 at 19:08

    Fantastic talk. Yeah, I know this video is ancient now. But I installed
    virtualbox and Ubuntu 16.10 just to test out brenda. Got an amazon aws
    account going. And it all still works, with a bit of lib tweaking.
    You'll want to build your own ami install with the same OS distro and
    tools you're launching with. Big note, OpenToonz runs off command line.
    So you can batch OT rendering too. Also, Natron, which is a big deal if
    you want to render HDRI color graded footage.

    I don't think many people are using this any more. The old brendapro website is long gone. But spot prices are still silly cheap. How did brenda just die like that?

  5. Wouter Vandenneucker
    September 12, 2018 at 19:08

    Render times for our interior renders went from 16h for a single image on our workstation to 1.45h on 20 AWS nodes… You have no idea how much this is worth for us! Thanks!

  6. Kellen Chase
    September 12, 2018 at 19:08

    Great tutorial. This has really given me a lot more insight into how aws works and i think it's an amazing solution for not chewing up my laptop while trying to render out projects.

    I had a quick question about your "brenda-tool ssh tail log" command you seem to get an output of "Remaining: 0:00:00:00" etc. that doesn't seem to be present in my output. was that a custom adjustment you made? The brendapro forum seems to be down so I can't research it there.

    Also, do you have any idea about Baking animations using brenda or something like it? is that possible? particle sims like those that use smoke and liquids take an extremely long time to bake and id love to see how to throw that up into a render cloud as well.

    You're awesome, and i am grateful for you putting this tutorial together. The documentation on github is very approachable, but I don't think i would have even made the attempt if i hadn't seen your video, so I thank you for that.

  7. cappie2000
    September 12, 2018 at 19:08

    Thank Linus I don't have to jump through hoops to get things done on the command line… Windows really sucks ASS for tasks like this…

  8. mpthreepete
    September 12, 2018 at 19:08

    Stirling, Thanks for putting this together. This looks really impressive and I'm looking forward to trying this out. I love that you take advantage of spot prices on AWS. It might be interesting to rewrite the Brenda scripts to run on Azure since you get a lot of free compute time there with an account. It would be a pretty ambitious job though.

  9. Chris Folea
    September 12, 2018 at 19:08

    Wow! Very VERY helpful video – figuring out the best way to use Amazon Web Services as a render cloud at work, and Brenda seems very promising – thank you for the run-through!

  10. Amit Bhalla
    September 12, 2018 at 19:08

    Stirling, you never told me you were a genius. Thanks for the lesson. I got it!!

  11. Juan Rodriguez
    September 12, 2018 at 19:08

    Excellent Video Stirling. I'm not doing anything that fancy on AWS I am using Blender with LUXRENDER. Since luxrender has built in network management I have been able to use the 1st free node as a master and the 2nd free node as a slave, it seems to provide easy and powerful results. I haven't tried with a 32 core system but i'm sure it'll be great once I do.

  12. Kristof Meirlaen
    September 12, 2018 at 19:08

    Excellent video!

  13. DjNerDee
    September 12, 2018 at 19:08

    What I want to see is a crypto-currency based around this technology. Instead of using mass amount of computer power to de-crypt near useless passwords use the computer power to rent to somebody who wants it. You get paid the currency to use your computer and you the currency to pay for the privilege to harness that power

  14. Tamas Rudnai
    September 12, 2018 at 19:08

    Pretty good stuff, thanks for putting this together!

  15. Todd McIntosh
    September 12, 2018 at 19:08

    Great job Stirling!

  16. Johan Ekström
    September 12, 2018 at 19:08

    Brenda, now called Flamenco.

  17. A. BlenderPDX
    September 12, 2018 at 19:08

    Wow!

  18. Stirling Goetz
    September 12, 2018 at 19:08

    Learn how to build your own affordable Blender Cycles cloud render farm using commercial / open source software. #b3d http://youtu.be/NkZ60lF-nKM

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