Blender Cycles Tutorial : Cracks With Worn Edges d4mer 3D, Blender, Rendering November 11th, 2015 0 Comments 499 views How about texturing without any UV’s? Procedurally generating surfaces for any object size and shape. That’d speed the texturing process up right? Well look … source Tags Share : tweet Previous Next About the : d4mer Related Posts Blender Photogrammetry Addon v1.0 August 18th, 2019 Maya 2012 Tutorial: How to Make a Video August 18th, 2019 Markkoja Blender 3D August 18th, 2019 Blender Tutorial For Beginners: Ice text August 18th, 2019 How To 3D Modeling Using Blender Series: Tutorial #02 Retopology August 17th, 2019 Lego Shotgun 3D animation – Autodesk Maya August 17th, 2019 Leave A Comment Click here to cancel reply. You must be logged in to post a comment.