https://i.ytimg.com/vi/l_0McbTNH8I/hqdefault.jpg
This tutorial shows how to create glass and transparent shapes with the Cycles rendering engine in Blender. Watch more at http://www.lynda.com/Blender-tutorials/Photorealistic-Rendering-using-Cycles-Blender/117544-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-3da-l_0McbTNH8I.
This tutorial is a single movie from the Photorealistic Rendering Using Cycles in Blender course presented by lynda.com author George Maestri. The complete course duration is 1 hour and 28 minutes long and shows how to create shading and lighting realistic 3D renders with Cycles.
“Introduction
1. Using Cycles in Blender
2. Creating Materials in Cycles
3. Lighting Using Cycles
4. Rendering an Interior Scene in Cycles
Conclusion”
source
6 responses to “Blender Cycles tutorial: Creating realistic glass | lynda.com”
Nice glass but how about making some better fruits
I have to have it at exactly 1, My glass doesn't look as good for some reaon. Pls help?
short and clear, thanks !
For glass IOR = 1.517
can u explain how we wil get this glass with the oranges work for secondlife grid pls?
great tutorial