https://i.ytimg.com/vi/L_qNrl_fpTU/hqdefault.jpg
In this part we are going to add the door itself and duplicate the keyhole plate and the handle. I will also cut a hole into the door that will be covered by the keyhole plate for the edges, should look cool and realistic.
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One response to “Blender Door Modeling tutorial : Keyhole (Part 3)”
When you duplicate the two objects for the door handle, instead of rotating them both on the Z axis and the handle itself on the Y axis afterwards, you could simply rotate them both 180° on the X axis together…