Blender Game Asset: Low Poly Modeling Well (1)


https://i.ytimg.com/vi/5P9DCIgyKbM/hqdefault.jpg



This is a new series for creating a low poly game asset – a well – with Blender and Substance Painter. In this first part I am going to create the base mesh of the asset with Blender 2.79.

See my social profiles here
G+: https://plus.google.com/+JayAnAm
Twitter: https://twitter.com/jayanamgames
Facebook: https://www.facebook.com/jayanamgames
Patreon: https://www.patreon.com/jayanam
Indiegogo: https://twitter.com/jayanamgames

Production Music courtesy of Epidemic Sound: http://www.epidemicsound.com

source


10 responses to “Blender Game Asset: Low Poly Modeling Well (1)”

  1. HI, I would like to see this asset in a texture atlas in blender export the model with the atlasing to substance painter to create teh diffuse map and then make a test in unity to see the stats with differents texture resolution and stuff.

Leave a Reply