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In this Blender tutorial I show an method how to create Low Poly terrain parts that you can export and use in a game engine like Unity or Unreal Engine.
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31 responses to “Blender Low Poly Terrain Modeling Tutorial”
so sad it didnt work 🙁
bro when I import my model to the unity.It's being a half spy model
please do a large terrain tutorial
I really love how small and digestible these tutorials are! Usually if I see a tutorial at around 15+ mins, i just dont click on it. These make me actually try to create things. Thank you!
i cant do the scaling at 1:44
anyone can help me
thanks
hey! for some reason I cannot properly use the grab brush tool at the 00:46 second mark. It doesn't adjust the shape of my plane like it does in your video. I've followed your steps exactly, the only thing I haven't done is add your lowpoly material like you did at the start since I haven't made one. Please help!
Why are all of my models inside out!? the textures and the colliders will work inside out, please help :<
Great video, really nice and simple. Thank you!
when I try to load an image it just becomes a white square, and I don't understand what Material to use please help
During the unwrapping part if I played it at half speed to find out where the buttons were
Vector free has some free color swatches (I won't link but just google vector free color swatch) and they are really nice. They even have some gradients on it. Genius idea, though. Thanks Jayanam!
are you using just 1 texture map for the entire game for both characters and the environment? if yes, is there a huge performance increase by doing this?
and about lightmap? does not have problem?
Pls give your low poly palette.
Great work! Pls show how to create low poly terrain in ue4. Its very usefull.
They should make a new brush called the Suzanne brush, just for the heck of it.
DOOOOOD!!!!!!!
Thank you sir, great stuff.
Thanks
You seem to be really good at making tutorials. More, please! 🙂
I really love the aesthetic of low poly meshes and their colors…
Please could you do a video explaining how to add the inventory script to a project? The tutorial uses different/less updated scripts that are hard to follow. Also how do you add it to a fp-controller
Yes yes yes! Thank you man, i wanted to see your workflow so much!!
please try to make video about creating whole scene, and make it slowly so everything can learn.
Thank you so much!
Good video man.
👏👏👏👏👏👏👏👏👏👏
That's really helpful, thanks for sharing!
Hi, great vid! 🙂
I have a problem, when I export it on Unity the texture doesn't shows up. What am I doing wrong?
Thank you for share your knowledge with us 😇
Exactly what I needed! Thank you 🙂
I've been looking forward to that tutorial. Thank you so much!