Blender Low Poly Terrain Modeling Tutorial


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In this Blender tutorial I show an method how to create Low Poly terrain parts that you can export and use in a game engine like Unity or Unreal Engine.

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31 responses to “Blender Low Poly Terrain Modeling Tutorial”

  1. hey! for some reason I cannot properly use the grab brush tool at the 00:46 second mark. It doesn't adjust the shape of my plane like it does in your video. I've followed your steps exactly, the only thing I haven't done is add your lowpoly material like you did at the start since I haven't made one. Please help!

  2. Vector free has some free color swatches (I won't link but just google vector free color swatch) and they are really nice. They even have some gradients on it. Genius idea, though. Thanks Jayanam!

  3. Please could you do a video explaining how to add the inventory script to a project? The tutorial uses different/less updated scripts that are hard to follow. Also how do you add it to a fp-controller

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