Blender Modeling – Realistic Sword (Skyrim) Mesh and Textures


https://i.ytimg.com/vi/lx9gJ5T22x0/hqdefault.jpg



In this tutorial, I’m going to explain how to creat a game realistic sword.
Blender Modeling – Realistic Sword (Skyrim) Mesh and Textures.
We use a image background overlay and model our mesh (the sword), then we are going to uv unwrap it and place a texture on it. After that is done, we create the scene and render it.
It was my first tutorial in a whie, I forgot to enable screencast…
Final Render Result:
https://dl.dropboxusercontent.com/u/64290174/Tutorials/FinishedDragonsword.png

Download the finished .blend here: https://dl.dropboxusercontent.com/u/64290174/Tutorials/finisheddragonsword.blend

The image taken is from the Skyrim Wiki.
http://elderscrolls.wikia.com/wiki/Dragonbone_Sword
or direct: http://static4.wikia.nocookie.net/__cb20120814140254/elderscrolls/images/1/18/Dragonsword.png

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