Thank you for sharing. For the curve going around the chair: You can select the edges, duplicate and separate them, and then in Objectmode just convert them to a curve (Alt+C). Log in to Reply
3 responses to “Blender – part1 modelling the wicker chair”
Thank you for sharing. For the curve going around the chair: You can select the edges, duplicate and separate them, and then in Objectmode just convert them to a curve (Alt+C).
i love it..but where is the part 2..please
dude thank you. would love a texture…