• Friday , 5 June 2020

Blender Skin Texturing and Shading tutorial

Code Canyon

https://i.ytimg.com/vi/Ryi_pYqcavs/hqdefault.jpg



In this tutorial I go over my workflow for texturing a typical realistic skin texture for a 3D character in Blender. I also use Photoshop to correct some stuff, but you can use Gimp or Krita etc. as well.

See below for all the resources I used during this tutorial. I hope you learn something, enjoy! 🙂
===================================================
– Blend file: https://www.dropbox.com/s/wjlwo1fye2zvlpk/SkinTut_Example_Rico.zip?dl=0

– Raw skin textures and Brush-Alphas: https://www.dropbox.com/s/6p6dx1996akqth7/Rico-SkinResources_CC0.zip?dl=0

– More advanced Cycles skin shader (free): http://www.blendswap.com/blends/view/85303

– Digital Emily textures: http://gl.ict.usc.edu/Research/DigitalEmily2/ (Downloads are at the bottom of the page)

=======================================================

Other useful texturing resources:
– Photoshop Nvidia Normal-Map (free PS plugin): https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
– xNormal (free): http://www.xnormal.net/Downloads.aspx

source

3d Ocean

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39 Comments

  1. Temp Step
    July 23, 2019 at 15:23

    Good tutorial. I'm using Gimp in place of Photoshop.

  2. Pruthviraj Rathod
    July 23, 2019 at 15:23

    awesome 🙂

  3. Shakaama
    July 23, 2019 at 15:23

    Hi, i'm Black. Do I need to go to a Black artist to show me how to do African skin?

  4. Winnie
    July 23, 2019 at 15:23

    Rico Cilliers Thank you for the Tut but its kinda slow with all the additional information

  5. Nemanja Milivojevic
    July 23, 2019 at 15:23

    @Ricco Cilliers do you bake it as diffuse or combined? Pls help me with bake settings. Thanks!

  6. CallMeCraig
    July 23, 2019 at 15:23

    Rico, you're the man, man.

  7. ArthuriaPendragon
    July 23, 2019 at 15:23

    If I have normal map and diffuse map, is there a way to paint them both so paint multiple textures at the same time on the face ?

  8. Hugo Rattenzahn
    July 23, 2019 at 15:23

    17:46 Man that is creepy xD.
    Great Tutorial!

  9. nathaniel scheurer
    July 23, 2019 at 15:23

    Thank you for this! SO good 😀 Combined this with Mari for better control when projecting and got really nice results

  10. Maciej Doczyk
    July 23, 2019 at 15:23

    Was quite a job. Thanks man

  11. Brandy Gardiner
    July 23, 2019 at 15:23

    Among your 49 dislikes consists of folks who never got it, this right here is golden.

  12. ZELFOR
    July 23, 2019 at 15:23

    Master!!!!!

  13. Unique Games
    July 23, 2019 at 15:23

    Lets say I do this in blender. Can i export it easily to Unreal Engine, and the materials/texture will still look the same as it did? Basically do I need to set up the nodes again in Unreal Engine?

  14. Phillip Darlington
    July 23, 2019 at 15:23

    Hi. I'm a newb to Blender. Trying to walk through the entire process. I've downloaded all the materials and project file. I'm having trouble at the 18:44 mark. I click the left mouse button to begin painting and it's not painting. Actually at 4:52 when painting with a red paint color, it also does not paint. What am I doing wrong?

  15. Umair Khan
    July 23, 2019 at 15:23

    This is what i was looking for….Thanks Man…you are awesome…..please make more videos. Just for a part of face…like only chin texture only ear texture….
    Thanks

  16. Elisha Dvir
    July 23, 2019 at 15:23

    I could not find the Hi res model in the files I have downloaded.

  17. Abraham Wondafrash
    July 23, 2019 at 15:23

    unforgetable tutorial!

  18. Littlewhitebutterflies
    July 23, 2019 at 15:23

    Excuse me…did you say use BLENDER RENDER??? Lmao, it's so long since I've seen anyone use it, it's quite a shock to see it again lol. My old pal blender internal

  19. Ness -
    July 23, 2019 at 15:23

    that's the most disgusting skin texture

  20. Uthu Santuhan
    July 23, 2019 at 15:23

    Dear Rico, since the revelation of principled BDSF 0n 2017, do you have by any chance created this similar tutorial with that setups? (Asking too much lol) I'm not quite sure where to connect the OCC and the Specular image texture of mine.

  21. Talisman Skulls
    July 23, 2019 at 15:23

    Some may not know this so here is an added thing. To get better detail on a model break model apart into head and body. Unwrap each individually and paint as you want. When done, join the two parts together, then select all the vertices for the area you separated the head from, go into transparent so you see only wire frame and select all those vertices so both the top and bottom ones are highlighted. Then hit W and select Remove doubles. This restores mesh to a single one. You can then switch between the two textures of head and body and paint some more so as to smooth out any unwanted lines. Also make sure specular intensity for both head and body materials are all turned down to 0.000 so you don't screw up texturing color.

    To switch easily between the two textures simply select a square on the heads or the body and go into texture paint then "save as" any changes made. You can do this even with a rigged model in 2.79.

  22. Soirema
    July 23, 2019 at 15:23

    Those skin textures look creepy af xD

  23. Reuben Starsky
    July 23, 2019 at 15:23

    wow really nice. love it. keep it up sir

  24. sakain 3
    July 23, 2019 at 15:23

    monyong

  25. Glophobia
    July 23, 2019 at 15:23

    Lil Miquela???

  26. xxerbexx
    July 23, 2019 at 15:23

    wouldnt you paint the pores on a bump? why are you painting them on diffuse i dont get it :/

  27. Rombout Versluijs
    July 23, 2019 at 15:23

    Perhaps its better when working on the spec and roughness maps, is to use dodge and burn. You keep more of the details. You can also work with masked levels adjustment layer, this is better because its a non-destructive method. Which is always the best workflow.

  28. Rombout Versluijs
    July 23, 2019 at 15:23

    Would be nice if the texture could scale along when you zoom in on the model. Its a lot of extra work now resizing to the correct ratio, very easy to make mistake. PS is there a hotkey to hide the texture really quick? I like to use the option to turn of while doing strokes, its quiet hard to see what you doing otherwise i find.

  29. xxerbexx
    July 23, 2019 at 15:23

    mental break down~~~~~~~~~~ cant get nothing to work~~~~~~~~ hanging my self now~~~~~~~~

  30. Aniruddha GA
    July 23, 2019 at 15:23

    I have never understand because it is 1 hour

  31. Pratheek Keshav
    July 23, 2019 at 15:23

    That looks 👀 insane awesome

  32. Pratheek Keshav
    July 23, 2019 at 15:23

    Hey 👋 why is the skin texture different from what u posted on YouTube thumbnail?

  33. Don Salamanca
    July 23, 2019 at 15:23

    this motherfucker exist, his name is Gabriel Moreno Bernat

  34. George Wls
    July 23, 2019 at 15:23

    Rico you sexy beast, thanks for the awesome tutorial dude!

  35. Kytteh Wytchwood
    July 23, 2019 at 15:23

    You explain everything so well and you are very thorough. You also take your time and I love that as someone who is brand new to Blender. Thanks for the tut! ^edit: Liked and subbed!

  36. NaokoPaq
    July 23, 2019 at 15:23

    Thank you so much! This tutorial is amazing!

  37. Ryan Bailey
    July 23, 2019 at 15:23

    So if I did it right I could paint from a photograph?

  38. Glenn Renner
    July 23, 2019 at 15:23

    thanks a bunch really nice tips… I like the fact that you use blender internal for baking 😀 i do that as well

  39. Fin Do
    July 23, 2019 at 15:23

    Let me explain:

    "Clone sorta clones stuff, Fill is like filling, Mask masks stuff, smear sorta smears stuff…."

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