Blender Sword Modeling – Timelapse (Blender Kılıç Modelleme) – (H.G Animations)


https://i.ytimg.com/vi/pTfjrwYcY3g/hqdefault.jpg



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Image – http://fc02.deviantart.net/fs71/f/2010/251/7/e/low_poly_hand_painted_swords_by_ninja_magus-d2yc2cd.jpg

Download link – http://tf3dm.com/3d-model/sword-medieval-60915.html

Facebook = https://www.facebook.com/pages/Blender-3D-HG/240288226138144?ref=ts&fref=ts

Animation by – Hüseyin Gümüşçü

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43 responses to “Blender Sword Modeling – Timelapse (Blender Kılıç Modelleme) – (H.G Animations)”

  1. i dont understand the part wwere he starts highliting the sword
    i mean ik i should go and find a propper tutorial for that but i have been looking sonce 9 in the morning and not its fucking 2 p.m im tired of this HELP

  2. Sorry but I think this is really not a proper way to model.. I mean, I am no pro myself, but this topology? You was like randomly making tris and quads without thiking about it.. Also, it is not really a 3D model, more like a bulked 2D plain…

  3. Horrible topology :/ You should start with a cube and then divide it or extrude. That helps you to make clean topology but still you should take care about it. Nice and clean topology allows you to subdivide model and modify it easly.

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