Announce Post: https://forums.unrealengine.com/showthread.php?145938
DOWNLOAD BLENDER ASSET HERE: https://s3.amazonaws.com/contentplugins/BlendMann.blend
Tom Wright and Mike Erwin are joining the livestream to talk about using Blender to make assets for UE4. Together they will explain the process of importing characters made in Blender into Unreal. Tom will use Rigify to show how to import animations and retarget them to take advantage of Marketplace animations. He’ll also demonstrate bringing a Static mesh with proper scale and smoothing into UE4. Mike works as Blender’s 3D graphics developer and will be helping answer what is happening behind the scenes when working with Blender.