Blender Tutorial #6 – Creating Realistic Rocks Using Cycles


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This tutorial goes through the steps i took to create the rocks that i show you at the start of the video. It will not be the exact same rocks but something similar also if you want the type of lighting i have then put in a HDR or environment lighting map.
A rather simple yet effective process.
Ill show you how to use displacement textures then actually texture and give the rock an appropriate shader.

I have a bunch of free rock textures available that are free and tileable here – http://adelphiagaming.wordpress.com/2014/05/12/rock-texture-pack/

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