• Sunday , 22 October 2017

Blender tutorial – Create Matcaps From Scratch and Render in Cycles

Code Canyon

https://i.ytimg.com/vi/ceoSrmpJ-v0/hqdefault.jpg



Original character, Broken Figure by Lunarmoonable: http://www.blendswap.com/blends/view/25040

Original character, Rich Hari by Ricardo28roi: http://www.blendswap.com/blends/view/66838

You wanted to know more on this topic, and so I’m really happy to add an extension to my previous tutorial on Matcaps, creating them from scratch and applying them in the Cycles renderer. Happy Blending!

Download files for this tutorial on the tutorial page: http://www.cgmasters.net/free-tutorials/creating-your-own-matcaps-a-cool-way-to-viz-characters-in-blender/

Applying matcaps in the 3D View/Blender Game Engine: https://www.youtube.com/watch?v=hZqY7K8CsP0

Matcap generator file: http://bensimonds.com/2010/07/30/matc…

Check for more updates at http://facebook.com/cgmasters

More training from Lee Salvemini:
Character Creation: Modeling http://www.cgmasters.net/training-dvds/character-creation-volume-3-texturing/
Character Creation: Rigging http://www.cgmasters.net/training-dvds/character-creation-rigging/
Character Creation Texturing http://www.cgmasters.net/training-dvds/character-creation-tutorial-modeling/

source

3d Ocean

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9 Comments

  1. Marcus_Mravik
    September 20, 2017 at 18:29

    I'm not happy with this… I don't know about you but rendering while doing anything complex in Blender is a recipe for my computer to say "NOPE!"

  2. Chuck Shultz
    September 20, 2017 at 18:29

    do you know a a zbrush zmt conversion to Targa or to PSD? zbrush has a lot of free matcaps but need way to convert them.

  3. wirklich nicht
    September 20, 2017 at 18:29

    Anyone else who doesn´t have the Matcap option under shading?

  4. scott lee
    September 20, 2017 at 18:29

    Your tutorials are always some of the most useful xD

  5. Elias Siegelman
    September 20, 2017 at 18:29

    ……..It's not cycles. It's blender render.

  6. Мукаев Виктор
    September 20, 2017 at 18:29

    There is some issue, Normal map doesn't matches when object rotates. To fix this just change Dropdown in Vector Transform Node from World to Object

  7. Michał M
    September 20, 2017 at 18:29

    it is not working game engines!!!!!!!!!!!!!!!!!!!

  8. FabulousSteve
    September 20, 2017 at 18:29

    Thank you for the tutorials, they're very helpful!

  9. Forgoten Hero
    September 20, 2017 at 18:29

    360p club

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