Blender Tutorial – How to Make Low Poly Video Game Characters and Normal Maps From Sculpts


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In this tutorial we look at how to make low poly game characters and normal maps from sculpts using the decimate tool in Blender and MeshLab. This technique is very useful for quickly created game characters from higher poly meshes. Then we look at how to create normal maps which are especially useful for video games or even animation.

Link to MeshLab site: http://meshlab.sourceforge.net/

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