Blender Tutorial: Robot Dog Animation Part 2 – Rigging


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This is the second in a 3 part video series that demonstrates how to use Blender to make an animation of a Robot Dog. Part 1 of the series covers Modeling the dog. Part 2 covers Rigging. Part 3 uses the Graph Editor, Dope Sheet, and NLA Editor to Animate the dog. Blender version 2.77a was used for this tutorial. This video shows techniques that may be helpful to beginners and intermediate users.

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24 responses to “Blender Tutorial: Robot Dog Animation Part 2 – Rigging”

  1. I just want to express how taken aback I am at the quality of your teaching.
    Your pace is PERFECT, the way you speak and explain is PERFECT.
    Your video is detail in all the right places minus all the nonsense and mistakes that other terrible tutorial makers make.
    You are absolutely AMAZING !
    If this is the way you do these things I will be subscribed to you FOREVER !

  2. Just incredible! You have a talent to explain everything in a concise and simple manner with yoor calm and good-tempered voice! Just to hear you makes me feel better!)) Brilliant! Thank you for your work! I wish you the best of luck and please keep going! 🙂

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