Blender Tutorial – Sculpting in Blender Part 2 of 2


https://i.ytimg.com/vi/zTxxZAroC_w/hqdefault.jpg



Checkout the Official BlenderMania Site! https://www.blendermania3d.com/

In this 2 part tutorial you will learn how to start sculpting, the difference with dynamic topology and multires sculpting, the different options for sculpting, and the different brushes and what they do. I hope that this tutorials helps you out and let me know if you have any questions/requests!

source


20 responses to “Blender Tutorial – Sculpting in Blender Part 2 of 2”

  1. You can always use the boolean operator to do a union operation to append new "base mesh" geometry onto your sculpture. Also I just wanted to say, I normally can't even stand to sit through tutorials on youtube but yours, I did. Very well done and thank you for uploading, I learned a few great things here which is exactly what I was looking for. 🙂

Leave a Reply