• Wednesday , 18 October 2017

Blender Tutorial: Setting Up Cycles Render For Low Poly Art

Code Canyon

https://i.ytimg.com/vi/JolXr9hrkco/hqdefault.jpg



Really quick and simple tutorial illustrating how I’ve set up my scene for low poly art. This is by no means the only or best way, it is just my way. xD If you think of better possibilities then let me know in the comments below.

Cheers,

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source

3d Ocean

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10 Comments

  1. Rae
    September 4, 2017 at 05:05

    I only have a 1050 Ti (4gb) and I always render it with 1000 Samples. It seems to work fine for me and doesnt take way to long.

  2. AranAnime
    September 4, 2017 at 05:05

    Smashing tutorial, thanks!

  3. Eco Graphics
    September 4, 2017 at 05:05

    Damn your channel is good

  4. maplesyrup880
    September 4, 2017 at 05:05

    What theme are you using?

  5. Ovicior
    September 4, 2017 at 05:05

    You have a small channel, but really nice art and videos… I appreciate this 😀

  6. Lord Of Pancakes
    September 4, 2017 at 05:05

    I don't have cuda It just is one big none button

  7. Octavio Vivar
    September 4, 2017 at 05:05

    Hi thanks for the tutorial, nice videos. I have a question, what material do you use in your cube? Because in my render doesnt looks like yours. Thanks!

  8. sorriaejogue
    September 4, 2017 at 05:05

    in my node editor, it doesnt show the mesh behind it

  9. FILOSOF
    September 4, 2017 at 05:05

    Ненавижу америкосов!

  10. Evan Bauman
    September 4, 2017 at 05:05

    Thanks abunch!

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