https://i.ytimg.com/vi/5aqznsh7oNY/hqdefault.jpg
In this Blender 2.68 tutorial, I show you a couple of techniques that I use to help illuminate my scene when working with Cycles.
source
https://i.ytimg.com/vi/5aqznsh7oNY/hqdefault.jpg
In this Blender 2.68 tutorial, I show you a couple of techniques that I use to help illuminate my scene when working with Cycles.
source
7 responses to “Blender Tutorial – Softening Light Edges with Cycles Rendering”
what manipulation you do for select the part to cut?
great video i would like to how you got the rendering window
That's an excellent approach!
For my lighting, I made actual lights used in photography, like the umbrella, ring, beauty dish and soft box and some with grids….and the umbrella has a texture for reflections to have the look of the umbrella light there….It works.
There's always things to learn 🙂 And luckily people to learn from.
I think your rendering skills are far ahead of mine. If anyone is looking for top notch tutorials with great imagery, check out Sardi Pax's channel!
Interesting. I'd love to hear more about lighting and shapes of lights.