blender3d cycles setup tutorial using CUDA GPU


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A quick ish guide to getting the “cycles” engine working in “blender3d version 6.62”, If you find it useful please give me a like ! 🙂

Sorry for the croaky voice recorded this while a bit ill. The specs of the machine are below;

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System Information
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Time of this report: 5/26/2012, 09:07:52
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1
Processor: Pentium(R) Dual-Core CPU E5300 @ 2.60GHz (2 CPUs), ~2.6GHz
Memory: 4096MB RAM
Available OS Memory: 4094MB RAM
Page File: 2730MB used, 5456MB available
DirectX Version: DirectX 11
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled

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Display Devices
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Card name: NVIDIA GeForce GTX 460
Manufacturer: NVIDIA
Chip type: GeForce GTX 460
DAC type: Integrated RAMDAC
Display Memory: 2784 MB
Dedicated Memory: 993 MB
Shared Memory: 1791 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)

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http://www.zeropointproductions.co.uk

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