https://i.ytimg.com/vi/QLXvvlrknbI/hqdefault.jpg
Hey friends! A quick rundown of the new Built By Colossus Maya rig (Liz) and the features it comes with.
Happy animating!
LIZ RIG:
Instagram – https://www.instagram.com/builtbycolossus
Facebook – https://www.facebook.com/builtbycolossus
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6 responses to “[BUILT BY COLOSSUS] MAYA RIG WALKTHROUGH: LIZ”
Do you use some sort of auto rigging system or everything by hand?
This rig looks like some next level stuff, well worth $15. Great work!
One question: Is this rig compatible with game engines, specifically Unreal Engine 4, as in, are there only blendshape deformers, or are there other deformers as well (not compatible with UE4)?
Is there a script for IK/FK Switch?
Gorgeous rig! I'm still not even done having fun with Ninja yet
Hey guys! Really excited to dive into this rig. Just bought it, however I'm not seeing a _d texture file for the Liz's body. I tried the proxy body textures but the UVs seem to be different.Could you maybe post a video on setting up the textures? I'm a little new to the multiple UV spaces etc, but I think I'm more or less understanding what's happening. Thanks in advance! Great work!
Dope