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Tutorial – https://www.youtube.com/watch?v=FkrB6g3Bbgs
Some rigid body simulations I made in Blender. Simulated using the blender bullet physics engine and inspired by the Phymec tests. Rendered with Blender’s cycles render engine. These turned out slower motion than I thought they would be!
Music is Grass by Silent Partner
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Blog – http://www.mobymotionblog.com/
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26 responses to “Bullet Physics – Over 50,000 Planks”
1:29 kbc kuangju broadcast corporation broadcast senter.
can u drop a big ball on top of the towers?!
if so then do it OR I WILL SQUASH YOU, YOU PUNY LITTLE MORTAL😈
Rip 9/11 physics
SIX MILLION PROGRAMMING LINES.
what cpu are u using?
small problem, the planks are falling at the same speed everytime, but they are not supposed to fall more or less quickly according to their flight times?
Они все падают одинаково.. А так заебись
I like to pretend they are buildings falling down.
Brings back childhood mems
нахуя?
Не представляю сколько все это обрабатывалось
Holly…..wood
Это в проге на ПК сделано?
2X speed makes it more realistic
Уйдите иностранцы вам тут нечего смотреть
Музыка похожа на scp
Poor PC.
this is USSR
доск?
Was 12 second late and there was 100 plus coment
Wow…
Is this simulation of buildings in Russia?
Порно для графодрочера
Что такое доск?
Wow! Look it That!
This video is so good it killed my entire family