This is the end result of my attempt doing the CGC Classic tutorial by David Ward, Creating a Cartoon Turtle in Blender 3D.
After the 3d modeling, texture painting and rigging part, I made a walk cycle animation, for my Cartoon Turtle.
I was not satisfied with the overall result so I made another walk cycle animation. This time with voice over and blinking eyes. Storyline and voice are done by my nephew Dirk van der Wardt.
The whole project, 3d modeling, texture painting and video editing are done in Blender 3D.
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CGC Classic: Creating a Cartoon Turtle Pt.1:
Please watch: “Game Character Made With Blender, Substance Painter, and Unity ”