Category: Blender

  • Blender Tutorial Making a Simple Model of a Car Part 2 Adding Colour and Wheels

    Blender Tutorial Making a Simple Model of a Car Part 2 Adding Colour and Wheels

    https://i.ytimg.com/vi/fFtkxfDKbhw/hqdefault.jpg In this the second part of a tutorial on making a simple car, colour and wheels are added to the car body made in the first part. Colour is added to body of the car and a different colour is used for the glass. To use more than one colour requires a new material…

  • Blender 2.79 – cycles render – tutorial EN

    Blender 2.79 – cycles render – tutorial EN

    https://i.ytimg.com/vi/tLdtQdq8xVY/hqdefault.jpg Blender 2.79 – cycles render – tutorial EN source

  • Blender 3D : Particles : Explaining the “Curve Guide” force field

    Blender 3D : Particles : Explaining the “Curve Guide” force field

    https://i.ytimg.com/vi/dPdHEVdanJY/hqdefault.jpg In these series of video tutorials we’re exploring in detail some of the less well-known features of the very powerful Blender’s particle system In this video tutorial I am explaining how the “curve Guide” force field works source

  • Blender Soft Body Basics

    Blender Soft Body Basics

    https://i.ytimg.com/vi/uZHmo3iH4cE/hqdefault.jpg In this video tutorial we help you in getting started with soft body physics in Blender. In the final result Suzanne’s ears will wiggle automatically every time she moves. source

  • Blender 3D Tutorial – Lautsprecher modellieren – Teil 2

    Blender 3D Tutorial – Lautsprecher modellieren – Teil 2

    https://i.ytimg.com/vi/FrNVVDE0Ox0/hqdefault.jpg zum BLOG-Eintrag und DOWNLOAD — http://blenderhilfe.de/?p=5505 in diesem Blender 3D Tutorial zeige ich wie man mit Boolean Modeling und anderen Tools einen Studio-Monitor Lautsprecher baut. Es gibt haufenweise Tippps und Tricks rund ums Hard-Surface-Modeling. Ausserdem werden wir noch verschiedene Cycles-Shader aufbauen und einige Texturen benutzen. mehr auf — http://blenderhilfe.de alle freien Tutorials — http://blenderhilfe.de/?cat=37…

  • Blender particle simulation tutorial: Smoke Flow & Particles

    Blender particle simulation tutorial: Smoke Flow & Particles

    https://i.ytimg.com/vi/iddFzef4H6E/hqdefault.jpg Music: Lightless Dawn ⓒ – Kevin MacLeod Hello, everyone. In this video, I will show you how to create the smoke-like particle simulation from the beginning. The only software necessary is Blender 2.7 or higher. I did some additional compositing not shown in the video with Adobe After Effects (glow and color correction), but…

  • Blender 3D Tutorial – 3 – Creating Objects

    Blender 3D Tutorial – 3 – Creating Objects

    https://i.ytimg.com/vi/1Zropvzs1Gg/hqdefault.jpg Facebook – https://www.facebook.com/TheNewBoston-464114846956315/ GitHub – https://github.com/buckyroberts Google+ – https://plus.google.com/+BuckyRoberts LinkedIn – https://www.linkedin.com/in/buckyroberts reddit – https://www.reddit.com/r/thenewboston/ Support – https://www.patreon.com/thenewboston thenewboston – https://thenewboston.com/ Twitter – https://twitter.com/bucky_roberts source

  • My Favorite Blender Add-ons & Resources of 2017

    My Favorite Blender Add-ons & Resources of 2017

    https://i.ytimg.com/vi/ncnKNcx_23k/hqdefault.jpg With so many Blender add-ons available today, it’s hard to find ones that you can really appreciate. In this video, I’ll share some of my favorite Blender add-ons as of 2017. — FREE ADD-ONS & RESOURCES: – EasyFX: https://www.rymdnisse.net/download/blender-addons/easyfx/ – Real Camera: https://www.3d-wolf.com/camera.html – SheepIt Renderfarm: https://sheepit-renderfarm.com/ PAID ADD-ONS & RESOURCES: – AE2Blend: https://blendermarket.com/products/ae2blend…

  • Blender Tutorial for 3D Printing – Bark Container

    Blender Tutorial for 3D Printing – Bark Container

    https://i.ytimg.com/vi/c7ncpdkCUKQ/hqdefault.jpg In this video 3D modeller Weelian takes one of our bark scans and turns it into a cool bark container for 3D printing. source

  • Baking a single image from multiple textured objects in Blender using Blender Render

    Baking a single image from multiple textured objects in Blender using Blender Render

    https://i.ytimg.com/vi/spPX3JZOtRc/hqdefault.jpg I wanted to show the process of UV mapping, assigning unique materials and texture maps and then using the Texture Atlas add-on to combine multiple objects into one image, known as an Atlas Map. My apologies if I am a little scatter-brained and tongue tied on this one…I shouldn’t record a tutorial at 2…