Category: Maya

  • 2011 SHOWREEL DAN YOUNG Animation After effects Nuke Maya 3D max

    https://i.ytimg.com/vi/BhomwDhfjks/hqdefault.jpg A Dan Young SHOW REEL 2011. Animation, Motion graphics, After Effects, 3d, Maya, AVID, Final Cut, Premiere and heaps more. Altium, Coke. Content Directed and created by director Dan Young for various advertising marketing viral campaigns and motion graphic works. Content creation, Script writing, Direction and Production by Dan Young for various agencies and…

  • MAYA CHARACTER RIG TUTORIAL_Part 1

    https://i.ytimg.com/vi/6JEaDAzX_yE/hqdefault.jpg This is a basic character rig tutorial.This includes bone setting,contoller setting,polevectors and paint weight. I think this will be beneficial to beginners.Agai…..This is just the basic…. source

  • Autodesk Maya Animation für I3d Export Teil 1

    https://i.ytimg.com/vi/jQec8GI67Ss/hqdefault.jpg Erstellen einer Animation für den Landwirtschaft Simulator 2013/2015 (I3d Animation) in Autodesk Maya ab Version 2013 source

  • Maya 2017 for Motion Graphics

    https://i.ytimg.com/vi/M3io7x_Kbs4/hqdefault.jpg Take a brief tour of Maya 2017 for motion graphics. Building on previous releases that include a new 3D type tool, vector graphics import tool, and the MASH procedural animation toolkit, the latest release of Maya includes new features, a new MASH UI, and easier workflow to create stunning motion graphics. source

  • Maya 3D and xNormal Integration – Part 2. Photo to Normal

    https://i.ytimg.com/vi/par6Lt7rGeI/hqdefault.jpg source

  • Automatic Rigging Tool for MakeHuman models in Maya

    https://i.ytimg.com/vi/ztORoSLKq2k/hqdefault.jpg An importer that imports .dae models from MakeHuman to Maya. While importing the model will be skinned and rigged. Script: http://www.makehumancommunity.org/forum/viewtopic.php?f=4&t=13335&p=34089#p34089 MakeHuman: http://www.makehuman.org/ Maya: http://www.autodesk.com/products/maya/overview source

  • Modelando um boneco palito – Tutorial Básico Autodesk Maya 2013

    https://i.ytimg.com/vi/YHAn2soPjmA/hqdefault.jpg Nesse tutorial ensino como usar as ferramentas básicas do Autodesk Maya 2013 para criar um personagem 3D. Explicações básicas: Modelagem Texturização Facebook: https://www.facebook.com/aniteg Aniteg: https://www.youtube.com/channel/UCevUZSeOWCrQ5aJshEes2yQ Download do tutorial: http://adf.ly/Ybmuk source

  • Maya Texture Bump 2D and 3D Tutorial Part 2 of 2 by Stuart Christensen

    https://i.ytimg.com/vi/IYQlrZE9lRY/hqdefault.jpg Without texture life would be very boring visually speaking. A rock should look and feel like a rock. So, in this tutorial by Stuart Christensen you will learn about the humble 2D and 3D Bump and how to create really cool looking textures that have dimension and look much better than just assigning a…

  • Maya 3D – FluidEffect – Tornado.Part 1 – Introduction

    https://i.ytimg.com/vi/ArPclaje1mE/hqdefault.jpg source

  • Autodesk Maya 2010: Basics Of Rigging (Learning Constraints)

    https://i.ytimg.com/vi/un62SoCRFn4/hqdefault.jpg This is an introductory video into the world of CONSTRAINTS. These constraints are fundamental in the development of rigging, no matter what the project. They’re used in characters, vehicles, and anything you can imagine. Technical Directors (TDs) are in high demand due to the logical process of deduction and reasoning to make meshes be…