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برنامج عالم الكمبيوتر – تعليم الخدع السينمائية – الحلقة الاولى- Autodesk Maya
https://i.ytimg.com/vi/HjmvCQ07WYE/hqdefault.jpg الحلقة الخامسة و الستون- برنامج عالم الكمبيوتر – تعليم الخدع السينمائية – الحلقة الاولى مع الأستاذ/ محمد طنطاوى Autodesk Maya تقديم مركز الرباط للجرافيك – www.al-rebat.com – 00201000151001 Autodesk Authorized Training Center – ATC Autodesk Authorized Certification Center – ACC ——————————————————————————– مركز الرباط للجرافيك هو مركز تعليمي معتمد من شركة أوتوديسك متخصص في مجال…
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3D Maya Techniques – 3D Paint Tool
https://i.ytimg.com/vi/ItY5HfpA5Ds/hqdefault.jpg the 3D Maya Paint Tool. In Shading, Make sure you always select by ‘Object’ Turn ‘Use default material’ off If you are having trouble with transparency, make a new lambert and start again. For more information and tutorials, please go to www.dbdaishu.com source
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Maya 3D – Dynamic – Particle (Curve Flow)
https://i.ytimg.com/vi/FQdd12QDc70/hqdefault.jpg source
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Rigging & Building in Autodesk Maya 2013 (a cartoon eye)
https://i.ytimg.com/vi/rhyBTUVTmYQ/hqdefault.jpg This tutorial will walk you through a step by step tutorial detailing the issues and challenges raised when modeling and rigging a Cartoon Eye. A simple rig that utilizes automated squash and stretch techniques and lookat technique this tutorial is intended for beginning digital artists. source
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Autodesk Maya ChannelBox EditorAtributos Historial.mov
https://i.ytimg.com/vi/UJ2kqgZVZ7o/hqdefault.jpg Aprende a usar los editores Channel box y Attribute Editor source
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autocad 3d(tutorial) k6cd-maya .avi
https://i.ytimg.com/vi/CE1kSH8icd4/hqdefault.jpg autocad 3d tungk6cd-maya cd kt-kt Thai Nguyen source
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Modeling Boba Fett Pt. 1 | Autodesk Maya | 3D Modeling Tutorial
https://i.ytimg.com/vi/kCTT79EzCdc/hqdefault.jpg Follow this series to learn how to model all the Famous Star Wars Helmets, starting off here with Boba Fett. Subscribe for more! 3D Car Modeling Tutorial pt.1 – https://www.youtube.com/watch?v=J64qYhdmP54&t=868s Setting up 3D Blueprints – https://www.youtube.com/watch?v=5T7Y35OXYA8 source
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IK leg rigging in Maya Part 1 of 3
https://i.ytimg.com/vi/58o45bJB4Pk/hqdefault.jpg Part 1 of a simple method to rig a leg in Maya using Inverse Kinematics. Covers how to place joints in a leg and bind geometry. Leg geometry is from the Alfred rig. source
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How To Build A Car Tire In Autodesk Maya
https://i.ytimg.com/vi/aBQu3H4WfkU/hqdefault.jpg In this tutorial I demonstrate how to build a performance tire for a car model. Per popular request this tutorial is free of equations and just involves counting. If you have trouble with that I think you may be barking up the wrong tree with this 3d stuff :-). source
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23 – Texturização – Finalização – Tutorial Personagem 3D – Maya
https://i.ytimg.com/vi/kz7GXvSKsiY/hqdefault.jpg Nesta aula, finalizaremos a textura de base de cor do nosso personagem em 3D. http://nilouco.blogspot.com source