-
Weight Painting with Autodesk Maya
https://i.ytimg.com/vi/VzI5PC2iB2s/hqdefault.jpg Level = Intermediate This demonstration aims to introduce you to the weight-painting toolset, which found in Autodesk Maya environment. The tutorial will cover how to effectively weight your character’s skin or the vertices to the right skeletal joints. source
-
Tutorial base Maya 3D – Creare una chiavetta USB
https://i.ytimg.com/vi/G3yIvGARPK4/hqdefault.jpg in questo primo video tutorial vedremo come creare una penna usb per ulteriori informazioni veniteci a trovare su www.nerdherd.es/blog source
-
Maya 3D Tutorial: Time Warp Animation – Slow Motion Animation
https://i.ytimg.com/vi/cECQgA_Eepg/hqdefault.jpg Subscribe to Channel: http://goo.gl/gwViSB In this maya tutorial I want to talk about the Animation Time Warp in the bonus tools for Maya 2015. I will take an existing animation and use the maya time warp animation tool to make the first part of the animation in slow motion then it transition back to…
-
autodesk maya rigging tutorial 008
https://i.ytimg.com/vi/slD6puRZBC8/hqdefault.jpg source
-
Trucos y consejos Autodesk Maya: Comandos Mel en Render
https://i.ytimg.com/vi/kbiTWAu4O1g/hqdefault.jpg Descubre los mejores trucos y consejos para Autodesk Maya. Hoy, tutorial para introducir eventos y código mel en el Pre Y Postproceso del Render de Maya. Suscríbete y visita mi canal de Youtube https://www.youtube.com/Megatutoriales76 Sígueme en Twitter Tweets by megatu76 source
-
Aula Modelagem 3D (Maya) – Menino Fantasiado de Dragão (01.06.2012)
https://i.ytimg.com/vi/Blsl8ZVFkE0/hqdefault.jpg Aula realizada no 1º semestre de 2012 na PUCPR no curso de Design Digital sobre técnicas básicas de Modelagem 3D digital de personagem utilizando software Autodesk Maya e Adobe Photoshop. Como trabalhar com o model sheet aplicado a planos ortogonais para referência de modelagem. Construção da forma básica e análise das edges para inserção…
-
Modelagem 3D de personagem no Maya (parte 1)
https://i.ytimg.com/vi/F-oHCeH0hw8/hqdefault.jpg Algumas tecnicas usadas de inicio para reconstruir um personagem 3D apartir de uma fotografia 2D. Infelizmente, tive que dar uma aceleração em algumas cenas, porém, basicamente, expliquei em diversas cenas as utilizações do programa e como se faz. Qualquer pergunta, faça embaixo. source
-
Basic bipedal character rigging setup in Maya – Part 3 of 8
https://i.ytimg.com/vi/NijKAkJ1-4g/hqdefault.jpg Support me on Patreon! so I can support you! https://www.patreon.com/jamietelford In this tutorial series you will learn a basic way to rig a bipedal character. Stepping through the joint creation process through to the creation of IK an supporting animation helpers.. this tutorial ends in a basic rundown on how to paint skin weight…
-
UV Mapping in Autodesk Maya 2015
https://i.ytimg.com/vi/Ij3DafX02E8/hqdefault.jpg SCROLL DOWN FOR OUTLINE… Skill Level: Beginner to Intermediate. Duration: This is an in-depth 1hr 46 minute training video. In this tutorial we’ll be taking a close look at UV mapping for polygonal geometry which is required for assigning 2D textures to 3D models. We’ll look at a range of geometry types from primitives…
-
Maya tutorial: Filling a container using a volume emitter | lynda.com
https://i.ytimg.com/vi/20roxUI1bYI/hqdefault.jpg This tutorial shows how to fill a container with particles using a volume emitter in Maya. Watch more at http://www.lynda.com/Maya-tutorials/Liquid-Simulation-Maya/122470-2.html?utm_campaign=20roxUI1bYI&utm_medium=viral&utm_source=youtube. This tutorial is a single movie from the Liquid Simulation in Maya course presented by lynda.com author Aaron F. Ross. The complete course duration is 2 hours and 31 minutes and shows how to…