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Maya 3D – Rigging – Hand Skeleton – Part 3. Curve Control
https://i.ytimg.com/vi/pMDhkcM_avA/hqdefault.jpg source
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Autodesk Maya- Eyes Rig Set Up & Set Driven Key
https://i.ytimg.com/vi/lpOG4Qz8LEo/hqdefault.jpg source
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Maya 3D – Dynamic – FluidEffect – Torch 2D Tutorial
https://i.ytimg.com/vi/WhMkqVISDmM/hqdefault.jpg source
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Maya 3D – Dynamic – Part 6. Particle System (Sparks)
https://i.ytimg.com/vi/m-yG9OlnZww/hqdefault.jpg source
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Autodesk maya tutorial minecraft character modeling rigging part 5
https://i.ytimg.com/vi/oHy2CKjPplA/hqdefault.jpg source
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Autodesk Maya: Sackboy Modelling Tutorial [part 2]
https://i.ytimg.com/vi/m9qJyGFY3XI/hqdefault.jpg Well In this tutorial I was hoping to have the body, arms and legs done but since the body and arms took 9-10mins I couldn’t hope you like and thanks for watching. source
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Autodesk Maya 3D Software Tutorial : How to Make Models in Autodesk Maya
https://i.ytimg.com/vi/qKOQgeVBHzE/hqdefault.jpg Learn how to make models in Autodesk Maya for 3D computer animation in this free software tutorial video. Expert: Gautam Vaid Bio: Gautam Vaid is a well know animator, presently working in a reputed animation studio as a senior animator. Filmmaker: Jitin Tuli source
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Maya 3D – Dynamic – Fluid Effect (Smoke Blast)
https://i.ytimg.com/vi/W7PEmsKEbEs/hqdefault.jpg source
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Minecraft Character Rigging Body Tutorial in Maya
https://i.ytimg.com/vi/_uVpfuemiwE/hqdefault.jpg Rig your Minecraft character in 3D on Maya KK Controllers script : on Sendspace : http://www.sendspace.com/file/o0xe23 on Uploaded : http://uploaded.net/file/rrbnav1a on Data File Host : http://www.datafilehost.com/download-486148ba.html And don’t forget to subscribe! thanks you Facebook page: http://www.facebook.com/Polygoncore Tweet me @Polygoncore Tweets by Polygoncore Download this video: Minecraft Character Body Rigging.mp4 (623.3 MB) https://mega.co.nz/#!gc03jITa!KXHjNG9yNunNOmetQnCvLysIvxcU_VYc-7f_aH1OvSQ Voice by…
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Baking Object Space Normal Map for low poly game asset (Autodesk Maya)
https://i.ytimg.com/vi/uYel6ZNDeUg/hqdefault.jpg Level = Intermediate This tutorial is to demonstrate the baking process for creating an Object Space normal map with Autodesk Maya. Note: Please do unwrap the UV of your low-poly mesh before attempt the baking process. source