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CumaGiller-3d: Maya-05_Organik Modelleme – Kafa modelleme yöntemleri
https://i.ytimg.com/vi/baMo7idL-1U/hqdefault.jpg Arkadaşlar… Yeni dersler ile ilgili güncel haberleri ve paylaşımları https://www.facebook.com/groups/cumagiller/ grup sayfasından ya da https://www.facebook.com/cumagiller sayfasından takip edebilirsiniz. Paylaşımların tümü ücretsiz ve halka açıktır ancak üye olmak isteyenler lütfen grup adminlerine kendilerini tanıtmaya öncelikle özen göstersinler! source
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autodesk maya rigging tutorial 010
https://i.ytimg.com/vi/ZHjnMRpQSaI/hqdefault.jpg source
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Webinars: Incorporating Autodesk Maya into your Alias Workflow
https://i.ytimg.com/vi/hzDAUJAOsYs/hqdefault.jpg How to incorporate Autodesk Maya into your Alias Workflow was the latest complimentary webinar brought to you by Autodesk and Car Design News. The webinar focused on examining the benefits of using polygon modeling for concept development. In particular it focused on the unique interaction that is possible between Autodesk Maya 2012 and Alias…
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Aula Modelagem 3D (Maya) – Menino Fantasiado de Dragão (01.06.2012)
https://i.ytimg.com/vi/Blsl8ZVFkE0/hqdefault.jpg Aula realizada no 1º semestre de 2012 na PUCPR no curso de Design Digital sobre técnicas básicas de Modelagem 3D digital de personagem utilizando software Autodesk Maya e Adobe Photoshop. Como trabalhar com o model sheet aplicado a planos ortogonais para referência de modelagem. Construção da forma básica e análise das edges para inserção…
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CICE: ¿Cual es la diferencia entre 3D´s Max y Maya en cuanto a salidas profesionales se refiere?
https://i.ytimg.com/vi/_hu0oaCnUKg/hqdefault.jpg Encuentro con José Antonio Navarrete, Profesor del Máster Profesional en Animación 3D, Postproducción Digital y Edición No Lineal. ¿Cual es la diferencia entre 3D´s Max y Maya en cuanto a salidas profesionales se refiere? source
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Rigging Tutorial 01: Understanding Aim Constraints
https://i.ytimg.com/vi/P8xmfDI1pUI/hqdefault.jpg Description: This video provides a technical explanation of how aim constraints work. The purpose is to develop an understanding of fundamental ideas that power more advanced rigging solutions. Level: Beginner Software: Any source
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Tutorial Autodesk Maya Português BR #14 – Mental Ray – AO Render
https://i.ytimg.com/vi/Ratt9fpiolY/hqdefault.jpg Autodesk Maya 2015: http://www.autodesk.com/education/free-software/maya Unity 3D: http://unity3d.com/pt Photoshop: https://www.adobe.com/br/products/photoshop.htm CrazyBump: www.crazybump.com/ Texturas: CGTextures.com Skype: GustavoV18 Blog: http://3dlowpolyart.blogspot.com.br/ Twitter: https://twitter.com/3DLOWPOLYART DeviantART: http://3dlowpolyart.deviantart.com/ Pinterest: http://www.pinterest.com/gustavovieira18/ source
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Maya 3D – nCloth – Tank Tread (Level Easy)
https://i.ytimg.com/vi/ScErZa70XgA/hqdefault.jpg source
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CGI 3D Tutorial HD: “Maya Tutorial Destroying a wooden pier with Pulldownit” by Esteban Cuesta
https://i.ytimg.com/vi/Z2_7LEMK9FY/hqdefault.jpg Maya Tutorial : Destroying a wooden pier with Pulldownit in Maya by Esteban Cuesta. Featured on http://www.cgmeetup.net/home/pulldownit-update-3-8/ Tutorial showing how to destroy a wooden pier with Pulldownit plugin in Maya http://www.Pulldownit.com Pulldownit 3.8: This update counts with a bunch of fixes and enhancements, making the plugin more reliable and quick in production environments, surely…
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rigging a head in Maya –
https://i.ytimg.com/vi/vg4htWPPXwE/hqdefault.jpg Here I show how to rig a head in Maya and what to look out for source