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1 – Epic Games Animation and Rigging Toolkit
https://i.ytimg.com/vi/knbZ_g8Hgvk/hqdefault.jpg For the full tutorial playlist: Check out an overview of the Animation and Rigging Toolkit! This is the toolset Epic Games’ lead technical animator Jeremy Ernst created for our own internal projects, and now Unreal Engine licensees and subscribers can have it too! A link to the wiki for further notes is available here…
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Character texture using 3d paint tool I Autodesk Maya
https://i.ytimg.com/vi/59YMc1fJm4Y/hqdefault.jpg Character texture using 3d paint tool Autodesk Maya Sorry for mistake my voice recording … Next time try to record my voice .. Check out full texture tutorial: http://www.youtube.com/watch?v=YHV_Z3658qY Click Here To Become A Bro: Please Subscribe! http://bit.ly/AbuHenaSubscribe My Instagram: http://www.instagram.com/abuhenaashik My Google Plus: http://plus.google.com/+Abuhenaashik Thanks for watching this tutorial please subscribe and stay…
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Maya LT Dota 2 Tutorial — Section 1 Part 1
https://i.ytimg.com/vi/KQQBUmdQwCM/hqdefault.jpg Part 1 of this section will introduce you to 3D modeling in Maya LT. Using a simple sword blade as the subject, you’ll get acquainted with the basics of polygonal modeling. In Section 1, Paul Kind will walk you through polygonal modeling in Maya LT by showing you how to build a simple high-poly…
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3D Maya rigging basics – Joints, IK handle, Controls and Bind Skin
https://i.ytimg.com/vi/A12gtS4oOgo/hqdefault.jpg How to create a joint system with IK handle and control, then attach joints to skin. For more tutorials, please visit www.dbdaishu.com source
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Lesson 2 how to rig you character in maya then send it to motion builder
https://i.ytimg.com/vi/vZjaXTV7UVY/hqdefault.jpg In this second vtm, i am explaining how you rig your skeleton inside your maya, in using gogeta from dragon ball, and showing how you can manipulate the control rig and send the character to motion builder fro animation source
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Autodesk Maya 2013: ATOM Animation Transfer
https://i.ytimg.com/vi/3FyhaxNf9QY/hqdefault.jpg ATOM Animation Transfer Now artists can transfer animation between characters via the new ATOM (Animation Transfer Object Model) offline file format—another element of the new Open Data initiative. ATOM natively supports keyframes, constraints, animation layers, and Set Driven Keys, enables artists to more easily repurpose existing animation data as new characters are created. Trax…
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Maya Spaceship Tutorial – 3D Modelling
https://i.ytimg.com/vi/dAHffOISTNw/hqdefault.jpg This is a tutorial my son did last year when he was 7 years old. He wanted to have a go at doing a tutorial after seeing me do a few. He loves to make things and loves using Maya. Hope you enjoy his tutorial and please keep feedback clean as he will be…
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Basic 3D House Structure (MAYA) Tutorial
https://i.ytimg.com/vi/KYPmoAa4dy4/hqdefault.jpg This tutorial is to relook at using basic modeling tools to model a house. This tutorial also exemplify the importance of planning your model on a 2D image or orthographic image before you model. I apologize about the noise from the fan from my other tutorials. This do not have any of that but…
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Tutorial Maya, Rigging, parte 14
https://i.ytimg.com/vi/L3N9D4kPP5Q/hqdefault.jpg Curso de Rigging en español para Maya 2013, Parte 14 : Autodesk® Maya® 2013 © 2012 Autodesk, Inc. All rights reserved. source
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Speed Modeling Toothless (Autodesk Maya)
https://i.ytimg.com/vi/y8KpRy1wR6M/hqdefault.jpg Speed Modeling Toothless Using Maya 2014 Edge modeling Toothless Head and body How To Train Your Dragon Night Fury Reference images can be found on: http://quickdrawcreate.blogspot.co.uk/2014/11/references.html Model Toothless Dragon source