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Blender Modeling Tutorial Hanging Lantern | Tavern Pt.9
https://i.ytimg.com/vi/qnPPQ519Sz4/hqdefault.jpg Thank you so much for watching. Please like, subscribe, and comment! Website: Kasey3DSparks.com Facebook: facebook.com/Kasey3DSparks/ Instagram: .instagram.com/kasey3dsparks Shapeways shop: https://www.shapeways.com/shops/sparks source
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Autodesk Maya Poligonos eliminar y crear caras.mov
https://i.ytimg.com/vi/at4olmtELdo/hqdefault.jpg Aprenda a eliminar caras y a crearlas en los poligonos source
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Making Objects/Camera's Follow a Path in Blender 2.66 -The Tutorial Brothers
https://i.ytimg.com/vi/SqOso5jgYa4/hqdefault.jpg In this tutorial I show you all how to make an object/camera follow a path in Blender 2.66. Thank you for watching! Make sure you hit the subscribe button so you get notified when we upload more tutorials, contests (with cash prize) and more! Friend us one facebook http://www.facebook.com/TutorialBrothers Follow us on Twitter https://twitter.com/TutorialBrother…
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Blender 3D : How to project text on a surface
https://i.ytimg.com/vi/lElT3_mP2Fg/hqdefault.jpg In this video we show how you can project a text on the surface of a vase the right way source
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Blender Array Modifier Tutorial
https://i.ytimg.com/vi/YQ8chdrYn-8/hqdefault.jpg This Blender tutorial is show you how to use array modifier to make rectangular, polar and path array, check it out!!! source
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Maya / Unity Tutorial – Rigging an Arm and Fingers
https://i.ytimg.com/vi/88a6OcMKMH8/hqdefault.jpg In this video I rig an arm and hand for the first person shooter game being developed. IK handlers are attached on each finger, the thumb and the arm for realistic animation and movement. Joints are created at the correct angle to determine the IK direction. source
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Blender 3D basics tutorial – Basic Modeling
https://i.ytimg.com/vi/WXU9Den-xug/hqdefault.jpg A lesson for beginners… A quick tutorial to show how to MODEL BASIC SHAPES Facebook.com/3DNKT source
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M9A1 – Curso Blender 2.8 – Modelagem Produto – Tutorial Português
https://i.ytimg.com/vi/sU8u69XX0HU/hqdefault.jpg Lembrando pessoal que para acompanhar esse vídeo é necessário conhecimentos pelo menos básicos do programa. É só assistir os outros módulos do curso que vocês irão conseguir acompanhar sem problemas. 🙂 Acompanhe meu trabalho: http://fb.com/danielfrancocg Imagem referência: https://drive.google.com/open?id=1mi57fVCPxfD4N5UZs4yB43nbE9oK4eSU source
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creating a 3D donut in blender time laps (rendered)
https://i.ytimg.com/vi/sBP1_IPuuyk/hqdefault.jpg wright down what you want me to do for the next video 🙂 source
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Autodesk Maya. Spring setup example
https://i.ytimg.com/vi/FhBmFjvxO-s/hqdefault.jpg Сэтап пружины – несложная, но очень поучительная задача, которая основывается на использовании кривой на NURBS поверхности. Вариантов различных пружин много и вариантов сэтапов, соответсвенно, много. здесь приведен один из простейших source