Category: 3D

  • Simple character modelling in Maya: Duck

    https://i.ytimg.com/vi/tUU3rX_3Q0g/hqdefault.jpg A reference tutorial for my IADT students. www.teemuauersalo.com source

  • 3d modeling basic female body (Autodesk Maya tutorial)

    https://i.ytimg.com/vi/gVt2bsOHBXk/hqdefault.jpg This video tutorial shows how to create a 3d model of a basic female body. If you found this video interesting and useful for you, then you can support me 😉 4731 1856 1888 2275 USD Webmoney Z347840061114 E238691879823 R299524508256 source

  • Characterrigs.com high-end Maya Character Rig Available now!

    https://i.ytimg.com/vi/-Yv07M0GpTY/hqdefault.jpg With extremely high-end character rigs, we are here to help make your animation stand out! All our character rigs are original designed, decent modeled and well rigged with ground-breaking technology! Visit our online store at characterrigs.com to get the coolest character rigs! And don’t forget to follow us at facebook.com/characterrigs to get the latest…

  • Epic MetaHuman Creator: Export Source Asset to Autodesk Maya

    https://i.ytimg.com/vi/kptHcd_BfOw/hqdefault.jpg This short tutorial shows how to download a Metahuman source asset and export it to Autodesk Maya —————————- MetaHuman Creator Documentation https://docs.metahuman.unrealengine.com/en-US/ —————————– Metahuman Creator Forum https://forums.unrealengine.com/c/development-discussion/metahuman-creator/120 —————————– Adam Walton from Cubic Motion’s talks through using all of the controls in the facial rig included with MetaHumans in Unreal Engine. ————————– The specs of…

  • "Creating Realistic Clouds with Maya Fluids" by Studio Four Media | CGI 3D Tutorial HD | CGMeetup

    https://i.ytimg.com/vi/5x-P4YoIKIg/hqdefault.jpg Maya Tutorial – Creating Realistic Clouds with Maya Fluids by Studio Four Media. Featured on http://www.cgmeetup.net/home/creating-realistic-clouds-with-maya-fluids/ Using Maya Fluids to create a realistic scene with clouds. Maya Fluids are relatively simple to use and offer some great results, even when rendering with Maya Software Renderer. www.studiofourmedia.com SUBSCRIBE to CGMeetup for more inspiring content! http://bit.ly/Sub2CGMeetup…

  • 3D Foundations – Modeling an NES Controller with Maya and Substance Painter 33

    https://i.ytimg.com/vi/Qnfzg4SCs1g/hqdefault.jpg Retopology This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing with…

  • Minecraft – Maya – Tutorial – How to Build Your Character, Episode 3 – Rig Prep

    https://i.ytimg.com/vi/umpkR2y2JkE/hqdefault.jpg Hello everyone! Welcome to episode 3 of the How to Build Your Character series. In this episode we add the additional geometry required to begin rigging and facial blend shapes. If you enjoyed this video, let me know with a thumbs up or a comment. If the reaction to this series is large enough…

  • Connect Autodesk Maya and Visual Code Studio (External IDE)

    https://i.ytimg.com/vi/sYi1CtKdkow/hqdefault.jpg How to connect Maya Script editor with Visual Code Studio to benefit from a real development environment compared to the native editor that ships with Maya . We will also set the autocomplete and PySide2 . JSon Code : (Make sure your path is pointing to devkit/other/…../py) ########### { “python.pythonPath”: “python”, “python.autoComplete.extraPaths”: [ “C:/Program…

  • CGI 3D Maya Tutorial : "Hypershade: Material Editor Basics" – by 3dmotive

    https://i.ytimg.com/vi/JjLtWSopmAs/hqdefault.jpg Check out this useful overview of Maya”s Hypershade Material Editor, where you”ll learn the basics of creating a material that will allowing you to add your diffuse, normal and specular maps then adjust the viewport renderer so that you can see how your next-gen maps affect the mesh in real-time! For more information, please…

  • 3D Foundations – Modeling an NES Controller with Maya and Substance Painter 34

    https://i.ytimg.com/vi/irkg3-HmPt8/hqdefault.jpg This introductory level tutorial series is intended for anyone interested in learning the basics of creating art for video games. It uses Maya and Substance painter, both available with free student license options. This series covers poly modeling tools and strategies and UV layout in Maya. It also covers baking and texturing with Substance…