Category: 3D

  • Blender Game Asset Modeling Tutorial (Part 4)

    Blender Game Asset Modeling Tutorial (Part 4)

    https://i.ytimg.com/vi/XIegIRTEOXw/hqdefault.jpg Welcome to another tutorial series. I’m working on an indie game and I wanted to share my progress and explain the tools and techniques I use at the same time. This week, I’ll go over how to use Blender to do low resolution hard surface game asset modeling and UV unwrapping. source

  • Pluralsight – Studio Lighting Techniques with Maya and Arnold(see description to download free)

    https://i.ytimg.com/vi/gbDY3Q83T1g/hqdefault.jpg download torrent file here: http://ul.to/ry3psg1p Understanding real world studio lighting techniques is an invaluable help in creating realistic and well designed CG renders. Knowing classic lighting setups provides a solid foundation for a wide variety of scenes. This course, Studio Lighting Techniques with Maya and Arnold, will demonstrate studio lighting techniques and how to…

  • 3ds Max Tutorial|Realistic Diamond Lattice|An Easy Guide to Create Lightsaber;Using Lens Effect-Glow

    https://i.ytimg.com/vi/-8dWrAxGaS4/hqdefault.jpg Do you like my works? Do you think I can be a part of your organization in someway? Does your organization require training or project delivery? Feel free to contact me at catia.pro.user@gmail.com Hello friends, I am Mohammed Shakeel and welcome to howENGINEERSdoit! YouTube channel, Here you can find technical videos related to CAD,…

  • 0 – Blender Video Editing (Tutorial Introduction / Blender History)

    0 – Blender Video Editing (Tutorial Introduction / Blender History)

    https://i.ytimg.com/vi/UEIkIrYQYYY/hqdefault.jpg This is the introductory video to my updated tutorial series on using the freely available, cross platform, Blender program. This series is designed to help novice users learn to utilize Blender to create state of the art YouTube videos. If I can do it, anyone can do it! Where to download the FREE Blender…

  • [ KPTM IPOH ] DIGITAL ANIMATION – ADUDU FLOURSACK

    https://i.ytimg.com/vi/fLOKrof0O18/hqdefault.jpg *For educational purpose* Kolej Poly-Tech MARA Ipoh Digital Animation Sofeware use : Autodesk MAYA 2015 , Sony Vegas Pro 13 source

  • Tutorial Maya 3d 2017 Efecto Huevo realista

    https://i.ytimg.com/vi/PWvB8jausPk/hqdefault.jpg Maya tutoriales los mejores source

  • How to create 3D cutaway shots and wireframe effects in HitFilm

    https://i.ytimg.com/vi/XZPHo427Q-s/hqdefault.jpg Axel gives us a couple of quick tips and tricks to add some cool effects to 3D models inside HitFilm Pro 2017. These effects are very useful when you’re adding 3D elements to your films; whether you want the camera to move through an object or you want to create an retro computer graphic…

  • Modeling 3D Bugle using Blender

    Modeling 3D Bugle using Blender

    https://i.ytimg.com/vi/B16gklU7fI4/hqdefault.jpg helping website: http://gryllus.net/Blender/3D.html Music: Cryin In My Beer by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ source

  • Плазменная sci-fi пушка в Cinema 4D и After Effects

    https://i.ytimg.com/vi/v8hQyuTY1FA/hqdefault.jpg http://photoshop-master.org/disc138/ – курс “Супер Моушн” http://videosmile.ru/ – наш сайт. Присоединяйся! http://photoshop-master.org/mc/spacecollection/ – бесплатные мини-курсы от VideoSmile! http://vk.com/ru_videosmile – наша группа ВКонтакте; В этом уроке мы создадим мощную плазменную пушку. Сначала мы смоделируем ее в Cinema 4D, а затем проведем композ в After Effects. Файл с проектом вы можете скачать на нашем сайте http://videosmile.ru/ в…

  • Student Demo Reel 2017 FX – Jinguang Huang

    https://i.ytimg.com/vi/mTb0O8M27tw/hqdefault.jpg My name is Jinguang Huang, an FX intern at SideFX software. I graduated from Savannah College of Art and Design as Master of Arts degree in Visual Effects on March 2017. Currently, I am looking for full-time FX Artist or FX TD position. This is my 2017 version demo reel, the breakdown as follow:…