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Modeling Boba Fett Pt. 1 | Autodesk Maya | 3D Modeling Tutorial
https://i.ytimg.com/vi/kCTT79EzCdc/hqdefault.jpg Follow this series to learn how to model all the Famous Star Wars Helmets, starting off here with Boba Fett. Subscribe for more! 3D Car Modeling Tutorial pt.1 – https://www.youtube.com/watch?v=J64qYhdmP54&t=868s Setting up 3D Blueprints – https://www.youtube.com/watch?v=5T7Y35OXYA8 source
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Using Blender’s Light Path Node for Cycles
https://i.ytimg.com/vi/MTFxyNzI5EE/hqdefault.jpg Learn how to use the Light Path node for Cycles http://cgcookie.com/blender/2013/02/26/blender-cycles-light-path-node/ Blender’s light path node is incredibly useful for all sorts of tasks, but it’s also a bit difficult to grasp at times and so many of us are left with no understanding of how to use it. This tutorial gives you an introduction…
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IK leg rigging in Maya Part 1 of 3
https://i.ytimg.com/vi/58o45bJB4Pk/hqdefault.jpg Part 1 of a simple method to rig a leg in Maya using Inverse Kinematics. Covers how to place joints in a leg and bind geometry. Leg geometry is from the Alfred rig. source
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How to make a futuristic intro in Blender 3D
https://i.ytimg.com/vi/h872B_VQ6po/hqdefault.jpg This video details how to make a fairly nice intro for your YouTube videos or presentations in Blender 3D. Version: 2.67 Download link for image used: http://www.filefactory.com/file/493k0lpo6851/Texture_for_tutorial.png Blend file, image texture, and instructions download: http://adf.ly/SJUJg source
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How To Build A Car Tire In Autodesk Maya
https://i.ytimg.com/vi/aBQu3H4WfkU/hqdefault.jpg In this tutorial I demonstrate how to build a performance tire for a car model. Per popular request this tutorial is free of equations and just involves counting. If you have trouble with that I think you may be barking up the wrong tree with this 3d stuff :-). source
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CGblender | A Realistic PBR Skin with Subsurface Scattering | Blender Tutorial | Updated
https://i.ytimg.com/vi/M_kl5UgPIhE/hqdefault.jpg In this tutorial we’re going to take a look on how to create a realistic PBR skin with Subsurface Scattering (SSS) in cycles | Blender Tutorial | Updated Visit cgblender to download the project files and to discuss the tutorial: https://cgblender.com/ If you want tutorials to come out faster, and have a dollar to…
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23 – Texturização – Finalização – Tutorial Personagem 3D – Maya
https://i.ytimg.com/vi/kz7GXvSKsiY/hqdefault.jpg Nesta aula, finalizaremos a textura de base de cor do nosso personagem em 3D. http://nilouco.blogspot.com source
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Master Model Blender week04 04 tutorial 01 surface snapping shrinkwrap
https://i.ytimg.com/vi/yNWcEG60qtY/hqdefault.jpg source
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Maya 3D – Animation – Geometry Constrain
https://i.ytimg.com/vi/N24KvhDQAuA/hqdefault.jpg source
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Blender tutorial – organize node – reroute node – group node link (cycles)
https://i.ytimg.com/vi/Q3vwWOXThJg/hqdefault.jpg source