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Maya Trax Editor Tutorial – by Matty Mac
https://i.ytimg.com/vi/6B1rLoJZa0k/hqdefault.jpg An in depth overview of the Maya Trax Editor, please keep the comment section clean and respectful. I’m only here to try and help you. Hope you dig the video! source
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| PigArt | BLENDER Tutorial: Low poly forest assets!
https://i.ytimg.com/vi/rtO9maU709k/hqdefault.jpg Time to learn how to make low poly models for your forest scenes. In this video I will show you how to make pine trees, normal trees, rocks and grass. I also show how I light up my scenes and get great looking renders very easily. _____________________________________________ ► Blenderartists.org: http://blenderartists.org/forum/showthread.php?322436-BLENDER-Tutorial-Low-poly-forest-assets! ► Blendswap.com: http://www.blendswap.com/blends/view/71743 ►…
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3D Maya rigging basics – Joints, IK handle, Controls and Bind Skin
https://i.ytimg.com/vi/A12gtS4oOgo/hqdefault.jpg How to create a joint system with IK handle and control, then attach joints to skin. For more tutorials, please visit www.dbdaishu.com source
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8 Tips to Help You Master Solidworks
[ad_1] When it comes to mechanical computer aided design (CAD) software SolidWorks is quickly becoming the industry leader. You may already be familiar with the basics of Solidworks, but how do you become a master of this high tech tool? SolidWorks provides a powerful set of engineering design tools to design products better no matter…
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Blender Tutorial – Cycles – High Intensity Light Sampling
https://i.ytimg.com/vi/CuhFEiCjFYU/hqdefault.jpg In this video for new Blender users, we take a look at the importance of taking a high number of sampling passes with Cycles if you are using small, high intensity, lights. Blender 2.65 for beginning Blender users. source
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(Part 4) Create hip and spine rigging for your Maya character
https://i.ytimg.com/vi/FjaAumc2E8A/hqdefault.jpg I continue creating my rig and begin this tutorial by demonstrating how to clean up the Channel Editor so that only the keyable attributes remain (00:47). I clean up the attributes for the leg pole vectors (01:20), I then remove the attributes from the Channel Editor using the Channel Control (01:44), I then clean…
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Blender für Anfänger #3 – Modellieren (1/4)
https://i.ytimg.com/vi/phvkkqhj66I/hqdefault.jpg In diesem dritten Video der Blender 2.5 Tutorial-Reihe für Anfänger zeige ich euch, wie ihr mit den 3D-Objekten arbeitet. Software: Blender 2.55 BETA (Download: www.blender.org/download/get-blender/) Kapitel: 00:43 Objekte selektieren 03:58 Objekte hinzufügen 06:20 Transformieren von Objekten (verschieben, rotieren, skalieren) ——————————————————————————————————————— Website: http://agenzasbrothers.de/ Facebook: http://www.facebook.com/AgenZasBrothers Twitter: https://twitter.com/AgenZasBrothers Google+: http://gplus.to/AgenZasBrothers DeviantArt: http://agenzasbrothers.deviantart.com/ Vimeo: http://vimeo.com/agenzasbrothers source
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Autodesk Maya Tutorial – Complete Trashcan Modeling and Texturing
https://i.ytimg.com/vi/cfcVOacAArE/hqdefault.jpg Autodesk Maya Quixel’s DDO Tutorial – Complete Trashcan Modeling and Texturing Autodesk Maya Tutorial- Trash Can Overview. An overview of the Trash can modeling tutorial and the things that will be covered. Things that will be cover include: _Low polygon modeling _High polygon modeling _UV mapping _Baking details from high poly to low poly…
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Ihab Adeel Blender DemoReel 2013-2014
https://i.ytimg.com/vi/8WKjah3z5Js/hqdefault.jpg Hey guys! if you don’t already know Andrew Price has just posted a new topic on Blender Guru about recruiting people for taking part in an upcoming sci-fi film. This demo reel is for that purpose. And I would like to thank you all for watching my videos and subbing! Please leave a comment,…
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Maya 3D – Dynamic (New Training) – Part 3. Krakatoa (magma, texture, particle repopultae)
https://i.ytimg.com/vi/BYHc5dDDEdQ/hqdefault.jpg source