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CGI 3D Tutorial HD: “Character Lighting Basics in Maya” – by Rahul Rohilla
https://i.ytimg.com/vi/Iyz3OSEAzm8/hqdefault.jpg Check out this great character lighting in maya tutorial where you’ll learn to create custom Lighting and adjust them, and how to then render out beautiful images using the camera view, created by Rahul Rohilla! For more information, please see the information below. Vimeo: http://vimeo.com/user9209221 Blogspot: http://rahul3dwork.blogspot.com/ SUBSCRIBE – to VFXandCG for more astounding…
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Top 5 Beauty Blender Alternative Sponges
[ad_1] No.1 Real Technique© Miracle Complexion Sponge It looks like someone took a slice out of the side of this latex-free sponge and that’s precisely what makes it such a multi-use tool. A 3-in-1 multi-functional makeup sponge for anyone who spends extra time polishing your complexion, this is a great all-in-one tool that helps you…
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How to use PBR Poliigon Textures in Blender (Cycles)
https://i.ytimg.com/vi/7VIVPIi01Ns/hqdefault.jpg Blender tutorial showing you how to use Diffuse, Albedo, Glossy, Reflection, AO and Displacement maps from Poliigon.com. You’ll discover what each map is for and how to set it up in the node editor to work with Blender and Cycles. source
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Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 1
https://i.ytimg.com/vi/t8Qt7VwfrK8/hqdefault.jpg Download Files : http://3dextrude.weebly.com/download-files.html Autodesk Maya 2013 Tutorial – Tree Modeling and Texturing Part 1. In this video I go over the modeling process of a tree. I show how to model using curves and extrusions as well as making sure to have good working UV’s. I go over the overall process of tree…
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Basics of Motion Tracking Part #1 – Blender 3D – 2.63 – Linux
https://i.ytimg.com/vi/l26kp1ETRk8/hqdefault.jpg http://filmsbykris.com For help: http://filmsbykris.com/irc FaceBook: https://www.facebook.com/pages/Films-By-Kris/225113590836253 source
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Curve Driven Facial Rig
https://i.ytimg.com/vi/g-WLDB0BSRs/hqdefault.jpg This setup uses joints to control deformation, but curves and blendShape nodes are used to drive the joints, leaving the direct manipulation of the joints to be used as a secondary tier of control. Generally, the setup is pretty simple, but the initial setup requires some assembly, followed by some very specific skin weighting.…
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ALS Ice Bucket – Challenge mit Malawi Guru (Florian Bandhauer)
https://i.ytimg.com/vi/mAyUF_oZvZ8/hqdefault.jpg Da eine Nominierung durch einen guten Freund mit dem Namen Birger Lessow vom Barschkeller.de im Raum stand, konnte ich natürlich nicht kneifen. Nun gut, damit nominiere ich Bernd Blender,Anja Kaspschak sowie Saskia Berkemeier. Und dir Birger ….wir sehen uns bei Thomas Engel im Aqua-Treff.de!!!! source
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Autodesk Maya nDynamics
https://i.ytimg.com/vi/c0ZBFnAGA0U/hqdefault.jpg In this tutorial we’ll make an animation of a sphere bursting through a plane using nDynamics source
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Lumberyard Tutorial – import free models using Blender
https://i.ytimg.com/vi/eg2neHvbfpQ/hqdefault.jpg This tutoral shows you how you can use Blender to import a free model and use it to replace the robot provided in the sample projects. It’s also the first part in a “Simple Shooter” tutorial series. Part 2 is here. https://www.youtube.com/watch?v=XoYVb8Q42Ec Hope it helps! This is the model I used: http://www.turbosquid.com/3d-models/free-ready-games-3d-model/568855 Important: Please…
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CGI 3D Maya Tutorial HD: “Hypershade: Material Editor Basics” – by 3dmotive
https://i.ytimg.com/vi/JjLtWSopmAs/hqdefault.jpg Check out this useful overview of Maya’s Hypershade Material Editor, where you’ll learn the basics of creating a material that will allowing you to add your diffuse, normal and specular maps then adjust the viewport renderer so that you can see how your next-gen maps affect the mesh in real-time! For more information, please…