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Retargeting animations with HumanIK rig in Maya
https://i.ytimg.com/vi/evngDIZ7ZHc/hqdefault.jpg Quick tutorial – how to retarget animations in Maya using HumanIK rig. Tips: BOTH characters need to be characterized with HumanIK rig. Kubold’s animations are already characterized. You can characterize your own skeleton in HumanIK tab in Maya. How to characterize: https://youtu.be/FwqmEChplw4 Cheers, www.kubold.com source
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New Range of Bosch Washing Machines for 2011
[ad_1] All 9 models available for the UK market are front-loaders. They tend to look similar, with a distinctively boxy Bosch style, and the names don’t give much away. Fortunately, Bosch have divided their washers into 4 different ranges: Classixx (the cheapest range), Avantixx (added value with more features), Exxcel (more features and bigger load…
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Blender 2.60 Animation Intro Particle Glow Text HD
https://i.ytimg.com/vi/K4Dba9aw6PQ/hqdefault.jpg Tutorial BlenderGuru.com source
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Blend Shape Deformer in Autodesk Maya
https://i.ytimg.com/vi/_3W6BQsFvlk/hqdefault.jpg Visit http://stereopixol.com for more free tutorial. Blend shape is one of the most important deformer in Autodesk Maya. This tutorial will help you to know about the basics of this deformer and how to use them in Autodesk Maya. source
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Blender Tutorial: Creating a glass of wine
https://i.ytimg.com/vi/bj5Lvb_T81Y/hqdefault.jpg In this tutorial you will learn how to create a glass of wine in Blender. This tutorial will cover the following topics: – Modeling a glass – Wine material – Wood material – Environment lighting In this tutorial i use Blender 2.74. source
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CGI Tutorial HD: “Arnold Maya Rendering – Basic Interior Sunlight” by – Jon Tojek
https://i.ytimg.com/vi/8xd5C_4FlsY/hqdefault.jpg Check out this insightful “Arnold Maya Rendering Tutorial” for rendering of basic interior sunlight conditions created by the talented VFX veteran Jon Tojek. This is a VFX tutorial that demonstrates how to use Arnold and Maya to create sunlight illuminating an interior room. With the mtoa Arnold plug-in, he shows how to use the…
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Exportar mundos de minecraft a Cycles-Blender Tutorial
https://i.ytimg.com/vi/H4JcMhoRpAI/hqdefault.jpg Hooola de nuevo, En este tutorial os enseño como exportar los mundos de minecraft a Cycles Render, no dudeis en preguntar si hay alguna duda. —————————————–/————————————————–/ Link Mineways: http://www.realtimerendering.com/erich/minecraft/public/mineways/ —————————————–/————————————————–/ Subscribete, dale al like y comenta. source
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Modeling A Lego Figure Part 1 – Maya 2016
https://i.ytimg.com/vi/V5gWW8c5YaY/hqdefault.jpg Greetings and salutations, Mr. H here with big update this week. Today I’m going to 3D model a lego character in Autodesk Maya 2016! I’ll start with some primitives and add in edge loops to refine those shapes. I’ll also be combining different primitives to create more complex pieces for the model. When I…
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Blender 3D Tutorial : Modeling Low Poly Human Base
https://i.ytimg.com/vi/krEoAjK-vo0/hqdefault.jpg https://vk.com/vinraxarts – vk group Modeling human low poly base. In this tutorial i use classic modeling tools, extrude, scale, grab tool. Base mesh for model is a basic cube. For better proportions i use refrence image with male figure. You can download ref below. Reference image from video: http://puu.sh/eJo0v/42bcfea13c.png Other links: http://www.turbosquid.com/Search/Index.cfm?keyword=Benderexable – my…
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maya rig to unreal engine workflow
https://i.ytimg.com/vi/vN-_0fyX2F0/hqdefault.jpg Hello, heres a quick demo of my maya rig to unreal engine 4 animation and retarget workflow. Not going over unreal engine importing procedures tho, there is good videos on that online. This is just a very brief and basic explanation of my currently very messy workflow 🙂 PS: sorry the sound is quite…