Category: 3D

  • Autodesk Maya Hard Surface Modelling Part 1

    https://i.ytimg.com/vi/y7zo3pAtMhM/hqdefault.jpg For you guys who want to follow along: Source Images: http://www.freefilehosting.net/hardsurfacesourceimages source

  • Blender 3D Tutorial – Beginners Head Model (1) by VscorpianC

    https://i.ytimg.com/vi/lPb4Cwo8xtc/hqdefault.jpg Blender Open Source Software; this step-by- step beginners tutorial shows how to make a very basic head mesh model. VscorpianC Blender 3d Modeling and Animation program is free to download and use because it is open source software source

  • Autodesk Maya 2013 Tutorial – Character Modeling – body/arms/legs Part 1

    https://i.ytimg.com/vi/aBsZY4kaNQY/hqdefault.jpg Download concept : http://3dextrude.weebly.com/download-files.html Eduardo Vieira Artist : http://eduardovieira.deviantart.com/ Autodesk Maya 2013 Tutorial – Character Modeling Part 1- Box modeling the body, arms, and legs. In this introductory tutorial I go over how to start a boxed modeled character. I start by showing you how to import and work with an image plane to…

  • How to Design and Layout a Coffee Shop Or Espresso Bar

    [ad_1] If you are planning to open an espresso bar/coffee shop, then developing an efficient store design and layout will be one of the most important factors in positioning your business for success. Speed of service is critical to the profitability of a coffee business. An efficient ergonomic store design will allow you to maximize…

  • Blender Tutorial I Cycles Materials, Textures and Lighting

    https://i.ytimg.com/vi/rbXHW6PGbUQ/hqdefault.jpg Ladies and Gentlemen, introducing: Frederik Steinmetz! In his first tutorial for BlenderDiplom, Frederik Steinmetz will walk us through Cycles lighting, texturing and materials. In good BlenderDiplom fashion, he will show where the current pitfalls are and how to avoid them. www.BlenderDiplom.com source

  • 3D AK 47 Model tutorial, Maya part 1

    https://i.ytimg.com/vi/RWpF6ltn5JA/hqdefault.jpg Advanced Maya tutorial for AK 47 3D model part 1 9:51 Cover 28:00 Pistol grip 37:01 Magazine 48:33 Trigger Guard Deviant art: http://crims3d.deviantart.com/ source

  • How to animate a Nebula with free Software (Blender 3D)

    https://i.ytimg.com/vi/x1N4rAKvwts/hqdefault.jpg Import Images as planes (ADDON): http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Planes_from_Images Support blendernation: http://www.blendernation.com/support-blendernation/ Jump through the video: Preparations: 0:30 Animating the camera: 2:30 Particles, Space Dust: 3:30 Particles, Halo Stars: 7:15 Compositing Preparations: 8:40 (easy) Compositing: 12:00 Vignette Compositing: 15:15 Letterboxing: 16:08 Rendering: 16:45 Results + Call to Action: 18:06 ———————————————————————————————————————————— INFO ———————————————————————————————————————————— Part 2 Moonacious day everybody,…

  • Rig Tutorial (“Noodle” setup)

    https://i.ytimg.com/vi/vzIrFFjzH-o/hqdefault.jpg https://www.facebook.com/pages/Red-Panda-Studios/203333323061158 – Want to learn how to create Sean’s “noodle” setup in Maya? Watch this video. NOTE: This is not the same as the “bendy” arm setup. To see Sean’s demo reel, go here: http://seanhigginbottom.com/demoreels.html Check out our Facebook page and please Subscribe! -Red Panda Team source

  • Blender Camera Tracking First Render

    https://i.ytimg.com/vi/lsCDvJKQTWo/hqdefault.jpg I just learned from this tutorial by Andrew Price http://www.blenderguru.com/tutorials/introduction-to-camera-tracking/ source

  • Autodesk Maya Aula 1 – Comandos básicos de movimentação, e Extrude

    https://i.ytimg.com/vi/MeK4VDp5Yiw/hqdefault.jpg Nessa vamos ver os comandos básicos do Autodesk Maya, e uma passadinha no Extrude. LINK PARA DOWNLOAD: http://www.autodesk.com/education/free-software/maya COMO FAZER O DOWNLOAD: http://i.imgur.com/GncMaJn.jpg?1 Se você gostou do vídeo não deixe de se inscrever no canal, clicar em gostei e comentar! Até mais! Página Facebook: https://www.facebook.com/IndieGameBrasil Siga-nos no Twiter: https://twitter.com/IndieGame_BR source