Category: 3D

  • Maya Monday – Maya 2015 XGen – Fur or short hair

    https://i.ytimg.com/vi/u7ijzPEtIyY/hqdefault.jpg Tips and tricks to do short hair in Maya using XGen. Look at my Channel for more XGen tutorials:-) source

  • Blender Tutorial: Cycles Materials Overlook

    https://i.ytimg.com/vi/iy92Ebe5Xmg/hqdefault.jpg In this tutorial I do a brief overlook at some useful materials that you can quickly put in a scene to get an idea how it looks, and then possibly refine later. If you wish to jump to a certain material here’s the time codes: Wood: 01:22-04:48 Ceramic: 04:48-05:25 Water & Glass: 05:25-06:04 Metal:…

  • Maya 3D – StandardShader – Ice Cube (Level Easy)

    https://i.ytimg.com/vi/4VqvNRCWKbg/hqdefault.jpg source

  • Blender 3d Tutorial: Cinematic Realistic Gold Ring

    https://i.ytimg.com/vi/H_d7aT39mHQ/hqdefault.jpg One Ring to rule… pfffftttt… There’s only one return, all right!?! In this Firechild Video tutorial we will update a previous Gold material that we did a couple years ago to make it play a little nicer with cycles and the newer versions of Blender. Adding to that, we will add in some custom…

  • Modelado Básico en Autodesk Maya – CocoSchool

    https://i.ytimg.com/vi/fmcrBG32aRc/hqdefault.jpg Clase de principios básicos de modelado 3D en Autodesk Maya. Interfaz del programa y fundamentos para el modelado. Esta clase forma parte de la Doble Especialización Animación 3D que se imparte en COCO, Escuela Europea para la Comunicación y las Artes Visuales. Más Info: http://www.cocoschool.com/ Instructor: Francisco Millán source

  • Improving Blender – Part 1: Where It’s Broken

    https://i.ytimg.com/vi/xYiiD-p2q80/hqdefault.jpg Blender’s interface can be improved. This video covers some ideas to make it more user-friendly and easier to use for everyone. View the post: http://www.blenderguru.com/fixing-blender-part-1-why-its-broken/ UPDATE: See my final UI presentation at the Blender Conference: https://www.youtube.com/watch?v=6aIA2LaB2Iw source

  • Rapid Rig: Advanced 2 Tutorials (Part 2 of 5): Creating and Positioning Proxies

    https://i.ytimg.com/vi/RES09_0E27o/hqdefault.jpg This tutorial covers the methods and settings for creating your proxy rig. Then positioning the proxies to fit your character. Rapid Rig: Advanced is available here: http://www.creativecrash.com/maya/marketplace/scripts-plugins/character/c/-rapid-rig-advanced-auto-rig-for-maya–2 source

  • Blender 3D tutorial – How to model a drill bit (Bezier Circle, Screw, Bridge)

    https://i.ytimg.com/vi/blRY60eeNYU/hqdefault.jpg NOTE — My name is Francesco M., I’m the author of the text (and video, which I published on my Italian YT account, with my own voice) of this tutorial, but, since my English is “not-that-good”, I asked an English girl (Ede H.) to rec her voice on it 🙂 I hope you like…

  • Autodesk Maya 2015: Streamlined Retopology Toolset

    https://i.ytimg.com/vi/o_SjkHBibcw/hqdefault.jpg Want to know more about Maya 2015? Visit: http://area.autodesk.com/maya2015 Get used to a more robust Maya toolset with all-new and enhanced feature sets for both modeling and UVs. Your modeling toolset now includes Relax and Tweak features with Soft Selection in the Quad Draw tool and a new interactive Edge Extend tool to help…

  • Blender Tutorial – Anime Blender to Cycles Render post ManuelLab1.3

    https://i.ytimg.com/vi/BT-PNiMOsMY/hqdefault.jpg The new Manuel Bastioni v1.3 add on for Blender is well worth the update. Since the new version now uses cycles render, you may need to update your appended Blender Render mesh materials like clothing, hair etc. to use cycles render. I step through a simple way to convert your material colors to use…